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Vyse's Jedi Temple; Modded by Darth_Z13
Posted: Fri Apr 06, 2007 11:49 am
by Darth_Z13
Vyse's Jedi Temple; Modded by Darth_Z13
First of all I want to state that...
This is Vyse's map! It was released
here. Any major questions should be directed to him.
I asked for his permission and got it so I've modified his map to include an Order 66 mode and KotOR mode. It's pretty cool so far and includes: Sith Troopers, Republic Soldiers, Jedi Brutes and more...
And to tempt all of you...

Sith Trooper

Jedi Brute

'Nother pic of the Brute
Download Link
-Please Note-
Some screenies are outdated-ish.
I forgot to mention
Teancum in the readme for a Jedi skin I used.
I forgot to mention
Syth in the readme for his 501st skin.
RE: Vyse
Posted: Fri Apr 06, 2007 11:58 am
by Xavious
Cool, I'm downloading this.
Is this the final?
RE: Vyse
Posted: Fri Apr 06, 2007 12:03 pm
by Darth_Z13
Unless there's a major bug that needs to be fixed yes. The localization is all done, it just isn't there in the screens.
Posted: Fri Apr 06, 2007 12:07 pm
by Dymon
eeerhhm... does this work online? because the review of the old temple by vyse said it doesn't...
Posted: Fri Apr 06, 2007 12:36 pm
by Darth_Z13
As far as I know, it doesn't.
-EDIT- I need to check my readmes over more carefully, I forgot Syth and his 501st skin.
Posted: Fri Apr 06, 2007 12:40 pm
by Xavious
I think this needs a bit more work.
-Many of the Jedi and the Clone Assassin have torso problems when they attack.
-Sith Trooper weapons have no sound.
-Pistols for the Old Republic Era characters are secondary weapons - If they were meant to be like this, remove the floating gun.
-I think there should be less Clone Assassins and Jedi Brutes ingame at one time.
-The camera view for the Jedi Brute is way too close.
-Darth Malak is missing his 'skirt.'
Posted: Fri Apr 06, 2007 12:43 pm
by Darth_Z13
-I can't fix the assassins. I can't actually compile a .LVL file with the assassin's combo, MSH etc. because I don't have the source for it.
-I know, I will fix that
-Nothing I can do. It's a side effect of the way I got the Sith Trooper working
-The Brutes are fine (they're slow) but ya the assassins are a little crazy
-How can I fix that?
Posted: Fri Apr 06, 2007 12:49 pm
by Xavious
-Nothing I can do. It's a side effect of the way I got the Sith Trooper working
Can't you put the HudTag = "0" in the pistol ODF?
-How can I fix that?
Ask DannBoeing. He did that in Rhen Var: Temple with the Millenium Falcon.
Posted: Fri Apr 06, 2007 12:52 pm
by Darth_Z13
Well I can fix the HUD.....
Nothing I can do about Malak. He's coming straight from the Conversion Pack.
Posted: Fri Apr 06, 2007 2:07 pm
by Darth_Z13
All right I updated the file. Sounds, HUD and AI unit counts have been fixed.

Posted: Fri Apr 06, 2007 7:04 pm
by DarthMan
YES!!!!!!!!!!! I will totally download this. Big points to both Vyse and Darth_Z13:)
Posted: Fri Apr 06, 2007 7:04 pm
by [-108-]Gen.2Biosquad
Oh my gosh.
THIS MAP PWNS!!!!
Just one thing, I don't have the 1.8.1 conversion pack.
Could someone please post the dl link for it?
Posted: Fri Apr 06, 2007 7:46 pm
by Darth_Z13
Posted: Sat Apr 07, 2007 12:25 am
by XxDepredationxX
OH GOD!!!! Hope this makes my day!!! Just been through some a day about my teacher saying something mildy bad to my parents about me. She say something about my attitude toward people....what did I do?
Edit: Didn't you said that there will be a video in there? The video isn't upload yet huh....
Posted: Sat Apr 07, 2007 3:21 am
by FOOLIS
So we need the 1.1 patch for the GCW , too. ?!
Posted: Sat Apr 07, 2007 9:27 am
by Darth_Z13
Ya.
Posted: Sat Apr 07, 2007 1:14 pm
by JV.com
GCW crashes, i can't play with old republic and siths

Posted: Sat Apr 07, 2007 2:45 pm
by [-108-]Gen.2Biosquad
Thanks, man!

Posted: Sat Apr 07, 2007 2:58 pm
by [-108-]Gen.2Biosquad
Okay, I tried the dl link (4 the 1.8.1 patch), it took me 2 filefront.com and... , no dl link.
It was just the home page.
Please help :!:
Posted: Sat Apr 07, 2007 3:45 pm
by darkthomas
i'm not going to download this i think