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Re: Hero Assault (your input please!)
Posted: Fri Jun 18, 2010 10:57 pm
by Darth_Squoobus
On the subject of Gameplay; is it balanced so that the villains actually have a chance?
Re: Hero Assault (your input please!)
Posted: Sat Jun 19, 2010 9:05 am
by Maveritchell
Stay on topic, everyone, please:
so I'd like to hear from anyone their preferences on two different maps they'd like to see hero assault on.
Re: Hero Assault (your input please!)
Posted: Sat Jun 19, 2010 10:43 am
by Nihillo
What about Luke and Mara? Are they gunners or Jedi? Sure, they do have lightsabers, but they seem to be weaker than the other Jedi, considering that they do not have force powers or explosives to fight tougher lightsaber-wielding opponents.
So, where do they fall in all this?
Re: Hero Assault (your input please!)
Posted: Sat Jun 19, 2010 11:57 am
by Maveritchell
Nihillo wrote:What about Luke and Mara? Are they gunners or Jedi? Sure, they do have lightsabers, but they seem to be weaker than the other Jedi, considering that they do not have force powers or explosives to fight tougher lightsaber-wielding opponents.
So, where do they fall in all this?
They're Jedi. They both have more powerful long-range attacks than regular Jedi have (the only long-range attack Jedi have is Force Pummel) and their saber attacks are better than average (but more importantly they are some of the more "easy to use" combos, which is more often than not what makes a Jedi hero feel powerful in the hands of a player). All you really need to "fight tougher lightsaber-wielding opponents" is another lightsaber - that's the real equalizer since every combo has a built in combo breaker (Force Finisher) and a block attack.
Re: Hero Assault (your input please!)
Posted: Sat Jun 19, 2010 12:47 pm
by CressAlbane
Seems like a good system.
I'm glad each combo has a COMBO BREAKER!!! built in.
Innovative lightsaber systems rock.
Still, I'm going to vote for Nar Shaada for Gunner, and Sullust for Hero Assault.
Re: Hero Assault (your input please!)
Posted: Sat Jun 19, 2010 2:46 pm
by Darth_Squoobus
Well still, urban maps are practically made for hero assault, with the tight spaces and all. Most heroes use melee weapons, which would work well in close quarters. So yeah, I think you should use Nar Shadaa.
Re: Hero Assault (your input please!)
Posted: Sun Jun 20, 2010 10:46 am
by TML
Since we are on the topic of Hero Assualt, are you going to add any new extra heroes like you did last time that are only available in Hero Assualt (Like Mace Windu, Darth Maul, Count Dooku, and Luke from the first Dark Times)
Re: Hero Assault (your input please!)
Posted: Wed Jun 23, 2010 1:47 pm
by Eaol
Mace, Maul, and Dooku were in Dark Times?
Re: Hero Assault (your input please!)
Posted: Wed Jun 23, 2010 2:28 pm
by Nihillo
Eaol wrote:Mace, Maul, and Dooku were in Dark Times?
Yes, in Hero Assault. Luke Skywalker (Episode VI version) and Kento Marek were there too.
Re: Hero Assault (your input please!)
Posted: Fri Jul 02, 2010 12:25 am
by SAMofBIA
TML wrote :
but its kind of a tie between Balmorra and Nar Shaddaa for Gunner Assault, so I'd be happy with either on
NAR SHADDAA definately for gunner assault, no contest there. as for hero assualt, ide have to agree with the crowd in saying that Sullust is the best choice.
by the way, has anyone ever thought of making Rham Kota's ship into a level? i loved that level in force unleashed, so i cant imagine how fun it would be in SWBF2.
Re: Hero Assault (your input please!)
Posted: Fri Jul 02, 2010 7:07 am
by Nihillo
SAMofBIA wrote:by the way, has anyone ever thought of making Rham Kota's ship into a level? i loved that level in force unleashed, so i cant imagine how fun it would be in SWBF2.
You mean
this? That's from Battlefront: Elite Squadron, not TFU; but if you are referring to the TIE factory level in The Force Unleashed, then the answer is 'yes', Mav' has a map that is loosely based on that location, it's called
Balmorra: Outpost.
Re: Hero Assault (your input please!)
Posted: Fri Jul 02, 2010 7:55 am
by Teancum
Nihillo wrote:SAMofBIA wrote:by the way, has anyone ever thought of making Rham Kota's ship into a level? i loved that level in force unleashed, so i cant imagine how fun it would be in SWBF2.
You mean
this? That's from Battlefront: Elite Squadron, not TFU; but if you are referring to the TIE factory level in The Force Unleashed, then the answer is 'yes', Mav' has a map that is loosely based on that location, it's called
Balmorra: Outpost.
*off topic* Kota's starship looks too much like a Klingon Bird of Prey.
Back on topic, I'd go with what just about everyone else said. Sullust for Jedi Assault, Nar Shaddaa for Gunner Assault.
Re: Hero Assault (your input please!)
Posted: Wed Jul 14, 2010 3:44 pm
by SAMofBIA
sorry, yes i meant the TIE factory that he attacked.
Re: Hero Assault (your input please!)
Posted: Wed Jul 14, 2010 8:55 pm
by StarkillerMarek
I am going to have to go with the rest of the crowd. Sullust for hero assault. Nar Shadda for gunner assault.
Re: Hero Assault (your input please!)
Posted: Sun Aug 22, 2010 3:36 pm
by Obi-Wan Kenobi
I agree. Sullust for hero assualt, and Nar Sharda for gunner assault.
Re: Hero Assault (your input please!)
Posted: Sun Aug 22, 2010 3:58 pm
by AQT
@Obi-Wan Kenobi: Dude, this mod has been out for nearly 29 days now; hero assault is already on Sullust and gunner assault is already on Nar Shaddaa. Play it and see.