Sorry if the topic was already addressed, but I've been looking for it and have found nothing.
Doors, closed, permanently
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fiddler_on_the_roof
- 1st Lieutenant

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Doors, closed, permanently
How do I make it so that the doors that I use in a map are closed permanently and don't open when you walk by them?
Sorry if the topic was already addressed, but I've been looking for it and have found nothing.

Sorry if the topic was already addressed, but I've been looking for it and have found nothing.
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FragMe!
- Gametoast Staff

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Re: Doors, closed, permanently
Try commenting these lines (or thier equivalent for what ever door you are using)
AnimationName = "pol1_prop_door"
Animation = "open"
AnimationTrigger = "hp_door 3.0"
AnimationName = "pol1_prop_door"
Animation = "open"
AnimationTrigger = "hp_door 3.0"
