In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.
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Unknown
Post
by Unknown » Sat Apr 15, 2006 6:30 pm
so is it possible to edit the odf so that a land vehicle (lets say a hailfire droid)
so that if it has missiles it can lock on to other vehicles like aircraft can?
-_-
Gametoast Staff
Posts: 2678 Joined: Sat May 07, 2005 1:22 pm
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by -_- » Sat Apr 15, 2006 9:51 pm
Yes. It's possible
Unknown
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by Unknown » Sun Apr 16, 2006 1:07 am
sweet, so would only have to tweek the odf?
-_-
Gametoast Staff
Posts: 2678 Joined: Sat May 07, 2005 1:22 pm
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by -_- » Sun Apr 16, 2006 1:12 am
yep, do a few things here and there, and your done.
Unknown
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by Unknown » Sun Apr 16, 2006 1:13 am
do you know what lines i would have to add?
-_-
Gametoast Staff
Posts: 2678 Joined: Sat May 07, 2005 1:22 pm
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by -_- » Sun Apr 16, 2006 1:20 am
I had the feeling you would ask
That would depend on which Vehicle you want to edit. Give me more details and I'll help ya out.
Unknown
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by Unknown » Sun Apr 16, 2006 1:26 am
i was actually wanting to edit the hailfire droid (yes it would unbalance the game alot but even in the movies its missiles were homing).
-_-
Gametoast Staff
Posts: 2678 Joined: Sat May 07, 2005 1:22 pm
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by -_- » Sun Apr 16, 2006 1:33 am
Wait... Dont they lock on themselves after you press "Q"? it's just they never seem to get an accurate hit, right?
Unknown
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by Unknown » Sun Apr 16, 2006 1:40 am
i just tryed and it wouldnt lock on to any vehicles.
-_-
Gametoast Staff
Posts: 2678 Joined: Sat May 07, 2005 1:22 pm
Post
by -_- » Sun Apr 16, 2006 1:50 am
I think you just need to add this into the cis_weap_tread_hailfire_missle
LockOnRange = "150"
150 was the number they used in Star Wars Battlefront 1. But feel free to change around with the values if you want
Unknown
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by Unknown » Sun Apr 16, 2006 1:53 am
sweet thanks