Creating New mods [Solved]
Posted: Thu Dec 11, 2008 10:24 am
hello GT
anyone know how create news mods?? for example add a second conquest
thanks to all
thanks to all
but i need add a new mod (second conquest), if i add how hunt mod, in the game this appear with this NAME so it will replace the existent hunt modFiodis wrote:If you want to add a second Conquest just to a single map (or a map pack), it might be possible to edit, say, hunt mode to seem like a second Conquest.
If you want to mod the entire game, then I suppose you could edit every single shipped map to have an extra mode, then modify that mode to resemble Conquest. That's the simplest way I can think of to do it.
Actually, that's the only way I can think of to do it. I'm sure there's a much more direct method that involves a lot of coding, but that's way outside my area of expertise.
but i need add other mod, because i don't want modify the existent mod of the people, for this reason i search add a new mod for to play this a partFiodis wrote:Not if you use a different mode instead of hunt. Only a few maps have hunt. For those, instead of reconfiguring the shipped hunt mode, you could add a Hero Assault mode and reconfigure that.
If you want to still have the original eras for the map your editing, and just want an extra era:
4) I'll explain this later, I need to actually look at the files I used to remember.
ouh sorry i didn't want to push you, i will waitSkyhammer_216 wrote:If you want to still have the original eras for the map your editing, and just want an extra era:
4) I'll explain this later, I need to actually look at the files I used to remember.
i added a new eraCommander_Fett wrote:Wait, did you add a new era or just replace an old one? 'Cause I'd really like to add a new era...
this work perfectSkyhammer_216 wrote: Was actually aimed at Fett, not you...and I didn't read his post properly.![]()
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So, it works? And I'm assuming ya using this for your side mods?
How to change an era's/game mode's name - from the docs of Zerted's 1.3 patch:
Hidden/Spoiler:
no, because i have this problema with mygeeto also lol the map isn't the problem ovbiouslybokkenblader56 wrote:I think that can be solved by backing up the original Jabba's Palace .lvl and replacing it with your modified JP .lvl.
Code: Select all
change = {
era_a = { name="Clone Wars 2°", icon2="rvb_icon" },
era_b = { name="Glactic Civil War 2°", icon2="rvb_icon" },
},
}Code: Select all
AddNewGameModes( sp_missionselect_listbox_contents, "tat3%s_%s", {era_a = 1, era_b = 1, mode_con_a = 1, mode_con_b = 1, change = {era_a = { name="Clone Wars 2°", icon2="rvb_icon" },era_b = { name="Glactic Civil War 2°", icon2="rvb_icon" },},} )wow this work very fineSkyhammer_216 wrote:I'm not sure this will work, but try anyway!
Do that for Jabba's palace:Code: Select all
AddNewGameModes( sp_missionselect_listbox_contents, "tat3%s_%s", {era_a = 1, era_b = 1, mode_con_a = 1, mode_con_b = 1, change = {era_a = { name="Clone Wars 2°", icon2="rvb_icon" },era_b = { name="Glactic Civil War 2°", icon2="rvb_icon" },},} )
I haven't tried this, so any problems let me know!