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WIP: The 644th, Liberation of Polus

Posted: Wed Dec 17, 2008 8:25 am
by Yodakid
Well, this is the beginning of the 644th saga. The first mission takes place on the snowy and cold planet Polus.
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The story:
Polus is under attack. The Pyn'Gani stands alone against the Cis. The republic sent the 196th legion to help them out but they failed. Only a few of them survived. Now the 644th legion has to help the few survivors out against the Cis.
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The game modes will be Campaign, clone wars conquest and hunt.
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What is done?
Setting up the objectives for campaign(46%)
Mapping work(97%)
rep side work(80%)
Pyn' gani side work(97%)
Clone wars conquest(93%)
Hunt(74%)
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Side info:
Pyn' Gani: http://starwars.wikia.com/wiki/Pyn%27gani
The Pyn' Gani is going to be the local team in conquest and campaign. They will be playable in hunt. The Pyn' Gani side will only have one kinde of unit, The Pyn' Gani soldier. Also, the 196th legion survives will be on the local team. I'm not shure if they are going to be playable in hunt.

Rep: The 644th legion
Playable units:
*644th Soldier
*644th Rocketeer
*644th Sniper
*644th Engineer
*644th Elite
*644th Jettrooper
Unplayable units:
*Commander Zero - He will just run around and kill enemys. (He will be playable in the next map)
There is also a jedi leader for the 644th but he/she is still secret :D


Cis: No custom side.

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Now onto the screens!
The map:
Hidden/Spoiler:
ImageImageImageImageImage
644th: (only 2 pics for now)
Hidden/Spoiler:
ImageImage
Pyn' Gani:
Hidden/Spoiler:
Image
Update:

Sorry for the delay with the beta but now:
Beta is ready. Will send a PM to the beta testers.. And here are some new screens:
Hidden/Spoiler:
ImageImageImageImageImageImageImageImageImage
My beta testers are:
-Fluffy_the_ic
-Commander_Fett
-Skyhammer_216
-Nova Hawk
-Darth Revan
-AQT
-H_BOMB
Thats many, but there can never be to much! :D
To the testers: note that campaign is only in early progress yet. So I suggest that you should test GCW conquest (changed to clonewars) and hunt.
And if it crashes, restart your game.


Total progress: When that reaches 80% I will give the beta testers a beta version!
81,16%

Re: WIP: The 644th, Liberation of Polus

Posted: Wed Dec 17, 2008 8:55 am
by Darth Revan
Wow looks great just like the 607th

Re: WIP: The 644th, Liberation of Polus

Posted: Wed Dec 17, 2008 2:04 pm
by Nova Hawk
Wow, looks nice. They're not many snow maps out there.

Re: WIP: The 644th, Liberation of Polus

Posted: Wed Dec 17, 2008 2:18 pm
by Delta 47
With the snow and the dark setting makes it look really nice :wink:

Re: WIP: The 644th, Liberation of Polus

Posted: Wed Dec 17, 2008 5:35 pm
by Ping
Sweet! The map seems like a combo of Mos Eisley and Rhen Var!

Re: WIP: The 644th, Liberation of Polus

Posted: Wed Dec 17, 2008 5:48 pm
by Sky_216
Looks great just one question:

What did you use for the ground fog???

Re: WIP: The 644th, Liberation of Polus

Posted: Wed Dec 17, 2008 8:31 pm
by Nova Hawk
Are those gonna be playable LAATs? Also, since this is a huge map, maybe good if you put in the Millennium Falcon.

Re: WIP: The 644th, Liberation of Polus

Posted: Thu Dec 18, 2008 7:49 am
by Darth Revan
Usually that many ships arent for show Ide say they would be

Re: WIP: The 644th, Liberation of Polus

Posted: Thu Dec 18, 2008 9:35 am
by Yodakid
Thanks for the possitive comments guys! :D
Skyhammer_216 wrote:Looks great just one question:

What did you use for the ground fog???
There is an object in the hoth assets folder named "hoth_prop_dust"
Nova Hawk wrote:Are those gonna be playable LAATs? Also, since this is a huge map, maybe good if you put in the Millennium Falcon.
They are not gonna be playable. They are just props. But there is going to be others that you can fly with. And I will add Falcon IF I decide to add galactic civil war conquest mode.

And there is also gonna be some easter eggs on this map! :P Hmmm, mabey one could be falcon... Placed in a secret area...But I'll see that later...

Re: WIP: The 644th, Liberation of Polus

Posted: Thu Dec 18, 2008 3:26 pm
by Nova Hawk
Ok, I guess all needs to do now is wait for updates...

Re: WIP: The 644th, Liberation of Polus

Posted: Thu Dec 18, 2008 4:32 pm
by Jediguy
This looks very Rhen Var Harbor-esque with a nice touch of fog. And I like that lcal side idea too. Very unique. I'll definetly give it a DL when you're ready to release it.

Re: WIP: The 644th, Liberation of Polus

Posted: Fri Dec 19, 2008 10:36 am
by Yodakid
A little update!
I finished the skinnig work with the rep side.
This was the last skin:
Hidden/Spoiler:
644th Elite trooper
Image

Also the mapping work is next to completed.

Re: WIP: The 644th, Liberation of Polus

Posted: Fri Dec 19, 2008 3:40 pm
by Nova Hawk
Wow nice, I thought the units were going to be in Phase II armor and not Phase I?

Re: WIP: The 644th, Liberation of Polus

Posted: Fri Dec 19, 2008 5:57 pm
by Yodakid
Nova Hawk wrote:Wow nice, I thought the units were going to be in Phase II armor and not Phase I?
All of them exept the elite will be in Phase II armor.

Re: WIP: The 644th, Liberation of Polus

Posted: Fri Dec 19, 2008 5:58 pm
by Nova Hawk
Ok, thanks for clearing that up.

Re: WIP: The 644th, Liberation of Polus

Posted: Fri Dec 19, 2008 7:41 pm
by Darth Revan
Wow that elite trooper is brilliant work :thumbs:

Re: WIP: The 644th, Liberation of Polus

Posted: Sat Dec 20, 2008 10:27 am
by Yodakid
Thanks! I'll try to have some pics of the whole legion up soon! :D

EDIT: Anyone who wanna beta test? No beta version redy yet but I'm just asking now so I know later when I'm redy with a beta version.

Re: WIP: The 644th, Liberation of Polus

Posted: Sat Dec 20, 2008 4:09 pm
by Sky_216
As long as map is less than 75 mb download, then yes.

Re: WIP: The 644th, Liberation of Polus

Posted: Sat Dec 20, 2008 4:30 pm
by Fluffy_the_ic
I'll beta for you.

Re: WIP: The 644th, Liberation of Polus

Posted: Sat Dec 20, 2008 4:49 pm
by Commander_Fett
I'd like to beta.