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A few things i'm in need of.

Posted: Sat Jul 18, 2015 8:30 pm
by Sandtrooper956
I'm in need of a few things for an upcoming project I want to work on, the Void, from the Clone Wars. http://starwars.wikia.com/wiki/Abafar

However, i'm sort of new to modding, and have had trouble finding a few things I would need for the map.

The first thing is the whitish sand seen here: http://img4.wikia.nocookie.net/__cb2013 ... ASDitV.png
I suppose I may be able to retexture the Tatooine sand to white though, couldn't I? I don't have much experience with that. But the issue with that is I haven't been able to find the ground texture for Mos Eisley, where would that be?

The Second thing is the Orange Sky. Is there anywhere I could find something close to that seen on Abafar, or is there someway I could make it myself?

My third thing isn't that important, but is there anywhere in the files I could get the Kaadu http://battlefront.wikia.com/wiki/Kaadu seen on Naboo: Plains, from the first Battlefront?

Thanks in advance for anyone who can help me!

Re: A few things i'm in need of.

Posted: Sat Jul 18, 2015 9:14 pm
by Noobasaurus
You can use GIMP to retexture the sand found here (look at the "main" ones): BF2_Modtools\assets\worlds\TAT\world2\PC

For the orange sky, you can look through the assets to find a sky that is most similar in design, then color it orange and use it.

If you want that map from SWBF1, simply download the SWBF1 mod tools which should come with assets including what you want: http://starwarsbattlefront.filefront.co ... ools;34987

Re: A few things i'm in need of.

Posted: Sat Jul 18, 2015 10:05 pm
by Sandtrooper956
Okay thanks, i'll try some of this stuff out. As for the orange sky, how would I color a stock sky orange? Would gimp work as well?

Later: So I retextured tat2_main_3.tga, and put it in my world 1 folder. But when I use the texture in ZE, it is some other Yavin texture, not the one I retextured with gimp. I also put tat2_main_3.tga.option in my world 1 folder, is there something i'm missing?

Re: A few things i'm in need of.

Posted: Sat Jul 18, 2015 10:57 pm
by Noobasaurus
When you go to the texture tab (or similar, I forget) in ZE, choose the new texture you imported. Then you can paint with it.

And yes, gimp would work as well for the skies. They all have the word "sky" in their names.

Re: A few things i'm in need of.

Posted: Sun Jul 19, 2015 8:10 am
by Sandtrooper956
That's what I did, but for some reason it's not using the new texture :P

Re: A few things i'm in need of.

Posted: Sun Jul 19, 2015 1:25 pm
by Noobasaurus
You need to do a manual clean when you change the sky. Also, what's your sky's name? Did you just modify the "yav2_sky" that was in your world folder?

Re: A few things i'm in need of.

Posted: Sun Jul 19, 2015 2:12 pm
by Sandtrooper956
Sorry, I meant the ground texture. I modified the tat2_main_3.tga, and put it in my world folder. And when I use it, it's just one of the Yavin textures.

Re: A few things i'm in need of.

Posted: Sun Jul 19, 2015 2:15 pm
by MileHighGuy
You have to apply the texture in Zeroeditor.

Re: A few things i'm in need of.

Posted: Sun Jul 19, 2015 3:46 pm
by Sandtrooper956
Well after I edited the Tatooine Texture, I put it in my world 1 folder, then I opened up ZE. Next I went to the "Texture" tab and went down to where it said "Texture" and clicked browse. Then I selected the texture I edited but it wasn't the new texture, just some other Yavin texture.