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FragMe!'s ATAP

Posted: Mon Nov 08, 2010 1:47 pm
by FragMe!
This is my version of the Republic ATAP.
With the exception of a couple of bits (the top gun) the model
is made from scratch. The animations as well are a totally new
set and while not totally perfect they are quite realistic.
It took a long time to learn the walk cycle and get it to a point
where I was happy with it.
The front stablizer leg is also animated to come down when the
walker has stopped.

Included in the ZIP are the already munged WRK.lvl ATAP side file
and AN2.lvl sound file required for sounds to function correctly
for any map the ATAP is used in.

As well as the unmunged side folder should you choose to change the
texture or weapon ammo.

I ask that you do not alter the msh file in any way.
A lot of hours went into making the way I want and I'd like
to have it kept that way.

To add the ATAP to your map and have it work correctly with sounds
you will need to add the following lines to your LUA in the appropriate places.

ReadDataFile("dc:soundan2.lvl;an2cw") --- placed above the normal ReadDataFile (sound line

ReadDataFile("dc:SIDEwkr.lvl",
"rep_walk_atap")


As well you need to change second number in this line to the
number of walkers you intend to have in your map

AddWalkerType(1, 3) -- 1x2 (1 pair of legs)


Of course you will need to add the appropriate vehicle spawns in Zero Editor.


In game shot is taken from a map from my good friend MandeRek's Battlefront Zer0 series.

Image

Click to see the walker in action on a test map
Image


Enjoy
FragMe!

ATAP Download

THIS MOD IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS TM & (C) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD

Re: FragMe!'s ATAP

Posted: Mon Nov 08, 2010 2:03 pm
by [Padawan]Helkaan
Good. DLing now.

Re: FragMe!'s ATAP

Posted: Mon Nov 08, 2010 2:26 pm
by THEWULFMAN
:eek: downloading now, and definatly going in my TCW mod

Re: FragMe!'s ATAP

Posted: Mon Nov 08, 2010 2:33 pm
by Eggman
Nice. :thumbs:

I wasn't expecting to ever see this released. I may not have any immediate use for the vehicle, but now I kind of want to go make a map just so I can play around with it.
Hidden/Spoiler:
Regarding the screenshot, wasn't that specific map for BF0 made by YaNkFaN?

Re: FragMe!'s ATAP

Posted: Mon Nov 08, 2010 2:35 pm
by Jendo7
That's amazing work! The animations are impressive.

Re: FragMe!'s ATAP

Posted: Mon Nov 08, 2010 2:36 pm
by FragMe!
Eggman wrote:
Regarding the screenshot, wasn't that specific map for BF0 made by YaNkFaN?
You are most likely correct on that. I just put MandeRek in there as he headed up the mod but cudos to YaNkFaN for making the map.

Re: FragMe!'s ATAP

Posted: Mon Nov 08, 2010 2:49 pm
by Ginev
Fragme this vehichle is really amazing!Thank you so much. :)

Re: FragMe!'s ATAP

Posted: Mon Nov 08, 2010 3:10 pm
by DarthD.U.C.K.
wow, youve finally finished it! congratulations :D

Re: FragMe!'s ATAP

Posted: Mon Nov 08, 2010 3:14 pm
by Teancum
Great Googly Moogly! Nice work! :eek: Now if we can only get a public AT-PT.

Re: FragMe!'s ATAP

Posted: Mon Nov 08, 2010 3:56 pm
by Sky_216
Brilliant work! Always wanted one of these. :)
Amzing job on the anims btw.

Re: FragMe!'s ATAP

Posted: Mon Nov 08, 2010 5:11 pm
by GreenDent
:eek:

Amazing, wonderful, magnificent : 21/20 :runaway:

Re: FragMe!'s ATAP

Posted: Mon Nov 08, 2010 5:12 pm
by Delta-1035
Well, that's incredible! Thanks FragMe!
Too bad that my mod tools dosent work anymore.

Re: FragMe!'s ATAP

Posted: Mon Nov 08, 2010 6:37 pm
by THEWULFMAN
Teancum wrote:Great Googly Moogly! Nice work! :eek: Now if we can only get a public AT-PT.
I second that :plokoon:

Re: FragMe!'s ATAP

Posted: Mon Nov 08, 2010 8:33 pm
by commander501stappo
THEWULFMAN wrote:
Teancum wrote:Great Googly Moogly! Nice work! :eek: Now if we can only get a public AT-PT.
I second that :plokoon:
And I third that :yes:

Re: FragMe!'s ATAP

Posted: Tue Nov 09, 2010 5:57 am
by Lozza
Wow.

Re: FragMe!'s ATAP

Posted: Tue Nov 09, 2010 10:42 am
by CT-26-6958_Hevy
Awesome

Re: FragMe!'s ATAP

Posted: Tue Nov 09, 2010 2:37 pm
by Lagomorphia
commander501stappo wrote:
THEWULFMAN wrote:
Teancum wrote:Great Googly Moogly! Nice work! :eek: Now if we can only get a public AT-PT.
I second that :plokoon:
And I third that :yes:
I fourth and fifth that.

Amazing model. Bigger than I thought AT-APs were, but I suppose I've been playing too much EAW.

Re: FragMe!'s ATAP

Posted: Tue Nov 16, 2010 12:26 am
by Firefang
Awesome definitely using this.

Re: FragMe!'s ATAP

Posted: Sat Nov 20, 2010 11:32 pm
by FragMe!
Teancum wrote:Great Googly Moogly! Nice work! :eek: Now if we can only get a public AT-PT.
No promises, but which ATPT are you refering to the one on Fred's site
Image
or the one as it is shown on Wookiepedia
Image

Both are referred to as being ATPTs Freds I believe was a BF1 beta vehicle.

Re: FragMe!'s ATAP

Posted: Sun Nov 21, 2010 12:24 am
by THEWULFMAN
the one on wookiepedia is accurate, i have no idea what fred was looking at when he made it, i mean he did great work, but i am a major geek and i have no idea what fred made.
we want an accurate atpt, like the one you have in that pic. Mav has one in his DT2 mod. but he will not ever release his dark times assets, or at least thats what he told me