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Re: Glamour Skins to the 9s

Posted: Tue Feb 02, 2016 6:43 am
by giftheck
Anakin wrote:I was not allowed to port the TFU models. But it is great to see how much the old BF engine can handle.

@ggctuk: can you pm me? I have a question but i'm not allowed to pm you.
I'd double check with Teancum on the TFU models. As I said, it's technically a dead game but it's after the cut off date. Some models are the same as SWBFIII.

I turned off the PM function last year because I was getting hounded by somebody who kept asking questions I didn't have the patience to keep answering. However, I forgot to turn it back on so you should be able to do so now.

EDIT: I did port the Magmatrooper. 53941 triangles and no issues.

Re: Glamour Skins to the 9s

Posted: Sat Feb 06, 2016 8:58 pm
by RevanSithLord
Nothing too incredibly complex, but decided to re-try the Royal Guard TIE Interceptor from SWG:
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Also, the Swamp Trooper from SWG, which is basically a Scout Trooper with green colored armor.
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I just need to fix the cockpit colors of the Tie Interceptor, but the Swamp Trooper is pretty much final.

Reference pictures:

Swamp Trooper
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But I will try and do this version sometime:
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As well as this one:
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Royal Guard TIE Interceptor:
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These things were primarily just for fun, but something I could quickly use for my upcoming project entitled, "Battlefront Galaxies" (or Battlefront Legacy... kinda having a hard time between the two).

Re: Glamour Skins to the 9s

Posted: Thu Feb 11, 2016 4:19 am
by giftheck
It's been a little while. You guys know I ported the SWBFEA stormtrooper. While I will make this clear as Teancum did now that I have no intention of either releasing those on GT or taking the idea further as I did what I intended to do with them (prove the engine can take a lot), those models did inspire me to go back and redo my Stormtroopers. I split the texture into five files (I'm using the FPS hands and have a separate body glove mesh) and split the armour into component parts - the idea was to make the model modular so I could remove and replace any piece I saw fit to do this with rather than having to completely re-envelope a model each time.. I've also upped the mesh detail on the arms, legs and feet. I've also gone and made sand trooper and Imperial Remnant versions.
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Ignore parts of the textures: they were unfinished when I took these pictures.

Re: Glamour Skins to the 9s

Posted: Thu Feb 11, 2016 10:01 am
by Delta-1035
Quick skin for Poe:
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Thanks to Oscar Isaac for his face. lol

btw: I'm so glad that I can be here again without changing my IP!

Re: Glamour Skins to the 9s

Posted: Thu Feb 11, 2016 11:27 am
by Anakin
ggctuk wrote:It's been a little while. You guys know I ported the SWBFEA stormtrooper. While I will make this clear as Teancum did now that I have no intention of either releasing those on GT or taking the idea further as I did what I intended to do with them (prove the engine can take a lot), those models did inspire me to go back and redo my Stormtroopers. I split the texture into five files (I'm using the FPS hands and have a separate body glove mesh) and split the armour into component parts - the idea was to make the model modular so I could remove and replace any piece I saw fit to do this with rather than having to completely re-envelope a model each time.. I've also upped the mesh detail on the arms, legs and feet. I've also gone and made sand trooper and Imperial Remnant versions.
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Ignore parts of the textures: they were unfinished when I took these pictures.
Great idea. I always thought of doing an modular unit to fast generate new units with different heads, Bodys,...


@ Delta: welcome back :D

Re: Glamour Skins to the 9s

Posted: Thu Feb 11, 2016 11:30 am
by thelegend
Delta-1035 wrote:Quick skin for Poe:
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Thanks to Oscar Isaac for his face. lol

btw: I'm so glad that I can be here again without changing my IP!
Wow. He looks great. Well done!

Re: Glamour Skins to the 9s

Posted: Sat Feb 13, 2016 5:37 am
by BF2-Master
Delta-1035 wrote:Quick skin for Poe:
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Thanks to Oscar Isaac for his face. lol

btw: I'm so glad that I can be here again without changing my IP!
Fantastic work considering you're using stock models -- looks like a great take on Poe!

Re: Glamour Skins to the 9s

Posted: Sat Feb 13, 2016 11:17 am
by Delta-1035
BF2-Master wrote:Fantastic work considering you're using stock models -- looks like a great take on Poe!
Yeah, I love to reskin stock models. Even if they are not the best for everything, that's the kind of "challenge" that I like!

btw: thanks to everyone!

Re: Glamour Skins to the 9s

Posted: Thu Feb 18, 2016 12:10 pm
by CdtFox
Hi GT,

My first skin, 2 years ago: (I know it's horrible... :faint:)
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Much more! This time one year ago...:
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CREDIT: Icemember for the recon trooper model.

And here the skin I was making this afternoon (you will see a little improvment since de begining....lol):
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CREDIT: Deviss, Icemember for "ep3 commander Fox" asset.

Re: Glamour Skins to the 9s

Posted: Sat Feb 27, 2016 12:50 am
by MissingTexture
After the release of Deviss' "CWA Clone Trooper 1.0 pack", I have decided to tease my project in the making! This may be a while but here is a sneak-peek :D
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Hopefully you all like it, enjoy!

Re: Glamour Skins to the 9s

Posted: Sat Feb 27, 2016 7:23 am
by Deviss
MissingTexture wrote:After the release of Deviss' "CWA Clone Trooper 1.0 pack", I have decided to tease my project in the making! This may be a while but here is a sneak-peek :D
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Hopefully you all like it, enjoy!
wow great really :D finally commander doom!!, did you do it on hd clones :O?

Re: Glamour Skins to the 9s

Posted: Sat Feb 27, 2016 10:06 am
by thelegend
MissingTexture wrote:After the release of Deviss' "CWA Clone Trooper 1.0 pack", I have decided to tease my project in the making! This may be a while but here is a sneak-peek :D
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Hopefully you all like it, enjoy!
Those skins look absolutely stunning :thumbs:

Re: Glamour Skins to the 9s

Posted: Sat Feb 27, 2016 10:47 am
by MissingTexture
wow great really :D finally commander doom!!, did you do it on hd clones :O?
No not yet! I will do it soon for users who prefer using the ep3 style as opposed to the CWA ones :)
Those skins look absolutely stunning :thumbs:
Thank you very much :) Took me the entirety of the week to do Commander Doom! Unfortunately, there is a very small detail I was unfortunately unable to implement onto his kama but it still came out much better than I expected! :)

Re: Glamour Skins to the 9s

Posted: Sun Feb 28, 2016 5:31 am
by Luke
Wow, the skins are really awesome! Good job! :D

I'm really looking forward to seeing more of your work, keep it up :D

Re: Glamour Skins to the 9s

Posted: Wed Mar 02, 2016 5:55 am
by Delta-1035
FO snowtrooper updated. The biggest changes are the backpack, belt and boots. Also the rifle is a reskinned model made by ggctuk
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I've also rekinned the FWMB-10 "megablaster"
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Re: Glamour Skins to the 9s

Posted: Wed Mar 02, 2016 6:19 am
by Anakin
the t21 looks much better now :D

Re: Glamour Skins to the 9s

Posted: Sat Mar 05, 2016 3:23 am
by RevanSithLord
Before Gistech released his AT-AT port, I did this little test reskin of the BF2 AT-AT using a couple of textures from SWG's AT-AT main body, head, and legs. I blended them together and I think the result was overall okay, but wanted to see peoples' reactions:
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Re: Glamour Skins to the 9s

Posted: Sat Mar 05, 2016 11:38 am
by CdtFox
RevanSithLord wrote:Before Gistech released his AT-AT port, I did this little test reskin of the BF2 AT-AT using a couple of textures from SWG's AT-AT main body, head, and legs. I blended them together and I think the result was overall okay, but wanted to see peoples' reactions:
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Nice one! :thumbs:

Re: Glamour Skins to the 9s

Posted: Sat Mar 05, 2016 12:52 pm
by Delta-1035
The main body piece skin need to be lowered more to fit the model. Other than that it looks pretty nice!

Re: Glamour Skins to the 9s

Posted: Sat Mar 05, 2016 4:36 pm
by RevanSithLord
I agree. I hope I saved the .psd so that I can fix it. XD But yeah. :) Thanks guys!