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Re: Glamour Skins to the 9s
Posted: Tue Feb 02, 2016 6:43 am
by giftheck
Anakin wrote:I was not allowed to port the TFU models. But it is great to see how much the old BF engine can handle.
@ggctuk: can you pm me? I have a question but i'm not allowed to pm you.
I'd double check with Teancum on the TFU models. As I said, it's technically a dead game but it's after the cut off date. Some models are the same as SWBFIII.
I turned off the PM function last year because I was getting hounded by somebody who kept asking questions I didn't have the patience to keep answering. However, I forgot to turn it back on so you should be able to do so now.
EDIT: I did port the Magmatrooper. 53941 triangles and no issues.
Re: Glamour Skins to the 9s
Posted: Sat Feb 06, 2016 8:58 pm
by RevanSithLord
Nothing too incredibly complex, but decided to re-try the Royal Guard TIE Interceptor from SWG:
Also, the Swamp Trooper from SWG, which is basically a Scout Trooper with green colored armor.
I just need to fix the cockpit colors of the Tie Interceptor, but the Swamp Trooper is pretty much final.
Reference pictures:
Swamp Trooper
But I will try and do this version sometime:
As well as this one:
Royal Guard TIE Interceptor:
These things were primarily just for fun, but something I could quickly use for my upcoming project entitled, "Battlefront Galaxies" (or Battlefront Legacy... kinda having a hard time between the two).
Re: Glamour Skins to the 9s
Posted: Thu Feb 11, 2016 4:19 am
by giftheck
It's been a little while. You guys know I ported the SWBFEA stormtrooper. While I will make this clear as Teancum did now that I have no intention of either releasing those on GT or taking the idea further as I did what I intended to do with them (prove the engine can take a lot), those models did inspire me to go back and redo my Stormtroopers. I split the texture into five files (I'm using the FPS hands and have a separate body glove mesh) and split the armour into component parts - the idea was to make the model modular so I could remove and replace any piece I saw fit to do this with rather than having to completely re-envelope a model each time.. I've also upped the mesh detail on the arms, legs and feet. I've also gone and made sand trooper and Imperial Remnant versions.
Ignore parts of the textures: they were unfinished when I took these pictures.
Re: Glamour Skins to the 9s
Posted: Thu Feb 11, 2016 10:01 am
by Delta-1035
Quick skin for Poe:
Thanks to Oscar Isaac for his face. lol
btw: I'm so glad that I can be here again without changing my IP!
Re: Glamour Skins to the 9s
Posted: Thu Feb 11, 2016 11:27 am
by Anakin
ggctuk wrote:It's been a little while. You guys know I ported the SWBFEA stormtrooper. While I will make this clear as Teancum did now that I have no intention of either releasing those on GT or taking the idea further as I did what I intended to do with them (prove the engine can take a lot), those models did inspire me to go back and redo my Stormtroopers. I split the texture into five files (I'm using the FPS hands and have a separate body glove mesh) and split the armour into component parts - the idea was to make the model modular so I could remove and replace any piece I saw fit to do this with rather than having to completely re-envelope a model each time.. I've also upped the mesh detail on the arms, legs and feet. I've also gone and made sand trooper and Imperial Remnant versions.
Ignore parts of the textures: they were unfinished when I took these pictures.
Great idea. I always thought of doing an modular unit to fast generate new units with different heads, Bodys,...
@ Delta: welcome back

Re: Glamour Skins to the 9s
Posted: Thu Feb 11, 2016 11:30 am
by thelegend
Delta-1035 wrote:Quick skin for Poe:
Thanks to Oscar Isaac for his face. lol
btw: I'm so glad that I can be here again without changing my IP!
Wow. He looks great. Well done!
Re: Glamour Skins to the 9s
Posted: Sat Feb 13, 2016 5:37 am
by BF2-Master
Delta-1035 wrote:Quick skin for Poe:
Thanks to Oscar Isaac for his face. lol
btw: I'm so glad that I can be here again without changing my IP!
Fantastic work considering you're using stock models -- looks like a great take on Poe!
Re: Glamour Skins to the 9s
Posted: Sat Feb 13, 2016 11:17 am
by Delta-1035
BF2-Master wrote:Fantastic work considering you're using stock models -- looks like a great take on Poe!
Yeah, I love to reskin stock models. Even if they are not the best for everything, that's the kind of "challenge" that I like!
btw: thanks to everyone!
Re: Glamour Skins to the 9s
Posted: Thu Feb 18, 2016 12:10 pm
by CdtFox
Hi GT,
My first skin, 2 years ago: (I know it's horrible...

)
Much more! This time one year ago...:
CREDIT: Icemember for the recon trooper model.
And here the skin I was making this afternoon (you will see a little improvment since de begining....lol):
CREDIT: Deviss, Icemember for "ep3 commander Fox" asset.
Re: Glamour Skins to the 9s
Posted: Sat Feb 27, 2016 12:50 am
by MissingTexture
After the release of Deviss' "CWA Clone Trooper 1.0 pack", I have decided to tease my project in the making! This may be a while but here is a sneak-peek
Hopefully you all like it, enjoy!
Re: Glamour Skins to the 9s
Posted: Sat Feb 27, 2016 7:23 am
by Deviss
MissingTexture wrote:After the release of Deviss' "CWA Clone Trooper 1.0 pack", I have decided to tease my project in the making! This may be a while but here is a sneak-peek
Hopefully you all like it, enjoy!
wow great really

finally commander doom!!, did you do it on hd clones :O?
Re: Glamour Skins to the 9s
Posted: Sat Feb 27, 2016 10:06 am
by thelegend
MissingTexture wrote:After the release of Deviss' "CWA Clone Trooper 1.0 pack", I have decided to tease my project in the making! This may be a while but here is a sneak-peek
Hopefully you all like it, enjoy!
Those skins look absolutely stunning

Re: Glamour Skins to the 9s
Posted: Sat Feb 27, 2016 10:47 am
by MissingTexture
wow great really

finally commander doom!!, did you do it on hd clones :O?
No not yet! I will do it soon for users who prefer using the ep3 style as opposed to the CWA ones
Those skins look absolutely stunning

Thank you very much

Took me the entirety of the week to do Commander Doom! Unfortunately, there is a very small detail I was unfortunately unable to implement onto his kama but it still came out much better than I expected!

Re: Glamour Skins to the 9s
Posted: Sun Feb 28, 2016 5:31 am
by Luke
Wow, the skins are really awesome! Good job!
I'm really looking forward to seeing more of your work, keep it up

Re: Glamour Skins to the 9s
Posted: Wed Mar 02, 2016 5:55 am
by Delta-1035
FO snowtrooper updated. The biggest changes are the backpack, belt and boots. Also the rifle is a reskinned model made by ggctuk
I've also rekinned the FWMB-10 "megablaster"
Re: Glamour Skins to the 9s
Posted: Wed Mar 02, 2016 6:19 am
by Anakin
the t21 looks much better now

Re: Glamour Skins to the 9s
Posted: Sat Mar 05, 2016 3:23 am
by RevanSithLord
Before Gistech released his AT-AT port, I did this little test reskin of the BF2 AT-AT using a couple of textures from SWG's AT-AT main body, head, and legs. I blended them together and I think the result was overall okay, but wanted to see peoples' reactions:
Re: Glamour Skins to the 9s
Posted: Sat Mar 05, 2016 11:38 am
by CdtFox
RevanSithLord wrote:Before Gistech released his AT-AT port, I did this little test reskin of the BF2 AT-AT using a couple of textures from SWG's AT-AT main body, head, and legs. I blended them together and I think the result was overall okay, but wanted to see peoples' reactions:
Nice one!

Re: Glamour Skins to the 9s
Posted: Sat Mar 05, 2016 12:52 pm
by Delta-1035
The main body piece skin need to be lowered more to fit the model. Other than that it looks pretty nice!
Re: Glamour Skins to the 9s
Posted: Sat Mar 05, 2016 4:36 pm
by RevanSithLord
I agree. I hope I saved the .psd so that I can fix it. XD But yeah.

Thanks guys!