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But with no luck. To be specific, I tried setting it to 2000.0.
I know for a fact the lights work because:
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Code: Select all
[GameObjectClass]
ClassLabel = "Light"
[Properties]
Color = "21 186 238"
ConeLength = 0
ConeWidth = 0
ConeInitialWidth = 4
ConeFadeFactor = 0
FlareIntensity = 0.68
FlickerType = 0
FlickerPeriod = 1.0
DrawDistance = 2000.0

