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Cockpits for Ground Vehicle

Posted: Sat May 17, 2014 3:02 pm
by Lorul1
I already figured out how to make the cockpits work for star-fighters, but its not working for ground vehicles. How do I make them work because I've seen them work before.

Re: Cockpits for Ground Vehicle

Posted: Sat May 17, 2014 6:03 pm
by thelegend
In side assets there are odf's. and cockpit msh files. I think you should remove the "//" near "FirstPerson" in your vehicle's odf file.
But I think the problem is not the cockpit. More the change between 3rd and 1st person. I asked myself how to change this. Maybe in a "com_vehicle.odf" (Don't know if this exists..) there is a line that call: "VehicleFirstPerson = 1". And you have to set the 1 to 0...I think so. Never tested it.

Edit: I have found an interesting line. Look in your vehicle's odf for this line:

Code: Select all

ForceMode = 1
Change the 1 to 0. Maybe (I have not tested it..but) you should be able to change the 3rd. person view to 1st. person; If you press "V".
Hope this works.

Edit2: Look for the "//ForceMode = 2" line. Remove the // and your ground vehicle should got the cockpit view. But you can not switch between the views.

Re: Cockpits for Ground Vehicle

Posted: Thu May 22, 2014 5:58 pm
by Lorul1
thanks for the help :thumbs:
but is there any way that I CAN switch between views while in a ground vehicles ?

Re: Cockpits for Ground Vehicle

Posted: Thu May 22, 2014 8:57 pm
by Firefang
Nope. That part of the code was removed from swbf1 to swbf2.

Re: Cockpits for Ground Vehicle

Posted: Thu May 22, 2014 9:40 pm
by Marth8880
Firefang wrote:Nope. That part of the code was removed from swbf1 to swbf2.
Conversion Pack has first-person cockpits.

Re: Cockpits for Ground Vehicle

Posted: Fri May 23, 2014 1:19 am
by Firefang
That are switchable for ground vehicles? I remember only being able to get those working by making them the only option. Flying vehicles could switch between the two but I'm pretty sure that ground can't.

Re: Cockpits for Ground Vehicle

Posted: Fri May 23, 2014 2:21 pm
by thelegend
But ground and fly vehicles are the same. I added a cockpit to an atte. Looks nice..but I was not able to switch. I wonder why they (pandemic) have added the models, codes..and so on to our assets (maybe was planned to add in game) but do not have used it in game. If they did the models It should be work to add cockpits and should be able to switch.

Re: Cockpits for Ground Vehicle

Posted: Fri May 23, 2014 5:27 pm
by Lorul1
Well, I guess there's some kind of difference because I have flying vehicles that can switch views and the ground vehicles can't. If anyone finds the answer to enable the switching for ground vehicles you can post it here, thanks to everyone who tried

Re: Cockpits for Ground Vehicle

Posted: Sat May 24, 2014 5:40 am
by thelegend
Maybe someone can ask one pandemic game developer. They should know why we cant switch between 1st and 3rd view.

Re: Cockpits for Ground Vehicle

Posted: Sat May 24, 2014 8:22 am
by Teancum
Pandemic hasn't been around for years. The only ex-Pandemic dev we still know left the company early into SWBF2's development. Fact is though that it's hard coded so we can't fix it.