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Posted: Sun Jun 11, 2006 2:26 am
by Aussie_Irishman
patience my young apprentice, patience...i will be one to wait 3 or 4 days after release before i download it.

AJay

Posted: Sun Jun 11, 2006 2:33 am
by Penguin
yeah, but a YT freighter only has like one gun and poor army, the falcon was heavily modifed to have better/bigger engines, military grade weapons, secret weapons, improved armor, etc

Posted: Sun Jun 11, 2006 2:46 am
by Linus
EJMM wrote:Right, also, with all things going on when the map is finished, XwingGuy, you'll need like 100 Diferent download sites, cause soo many peaple will download it seconds after realase :roll:
Yeh, internet will crash. ;)

XwingGuy',

Beta, please? :lol:

Posted: Sun Jun 11, 2006 3:16 am
by EJMM
Aussie_Irishman wrote:patience my young apprentice, patience...
AJay
I try Master.

Posted: Sun Jun 11, 2006 3:59 am
by WaylandJr
Penguin wrote:yeah, but a YT freighter only has like one gun and poor army, the falcon was heavily modifed to have better/bigger engines, military grade weapons, secret weapons, improved armor, etc
The YT-2000 has a laser cannon on the top and bottom similar to the falcon but with only one barrel, but remember this is the rebel allience if they had any YT-2000s then they would have been brought in by people joining the allience so they could already be modified, meaning that it can have the pilot with a laser cannon and concussion missiles, the copilot with guided missiles, the two gunners with laser cannons and space for 2 passangers.

I like the idea of using the YT-2000 and i dont think it would be too hard for someone experienced in XSI to make, it looks faster than the other transports though perhaps it could be made faster but a bit weaker.

No the master favours me!

Posted: Sun Jun 11, 2006 4:13 am
by busterkinkade
EJMM wrote:
Aussie_Irishman wrote:patience my young apprentice, patience...
AJay
I try Master.
No the master favours me!

RE: No the master favours me!

Posted: Sun Jun 11, 2006 5:07 am
by Aussie_Irishman
"No the master favours me!" - busterkinkade

umm...yeah....no....something relevant next time please?...

and waylandjr, i agree, it would suit if someone were to make it, but who's gna step up to the plate?

AJay

RE: No the master favours me!

Posted: Sun Jun 11, 2006 11:35 am
by minilogoguy18
the falcon also had a top of the line imperial deflector shield system, look at how many shots that thing took in ESB, tie lasers are pretty Diet Dr. Pepper strong.

RE: No the master favours me!

Posted: Sun Jun 11, 2006 11:49 am
by WaylandJr
The falcon has exactally 3 shield generators:

-a novaldex stasis-type port and starboard sheild generator
-a torplex fore deflector sheild generator
-a kuat drive yard aft deflector shield generator

just incase anyone wanted to know.

RE: No the master favours me!

Posted: Sun Jun 11, 2006 11:59 am
by ARC_Trooper
Also, It had a Sheet of Star Destroyer Armor Macrofused to the hull :D

Posted: Sun Jun 11, 2006 7:18 pm
by blue-one
Xwingguy have you left the lucasarts game discussion forums?

Posted: Sun Jun 11, 2006 7:56 pm
by EJMM
If he has, well, who could blame him?, those forums are the worst I've ever seen, and I have seen a lot.

Posted: Sun Jun 11, 2006 7:59 pm
by yoyam
@xwingguy

Have you made any progress with the flyable frigates
its no easy task i tried it myself and everything just totally crashed im gonna go work on it some more
i hope you have better luck than i did :lol:
i relly hope you can get it to work i cant wait to drive those things around :)

Posted: Sun Jun 11, 2006 8:37 pm
by Chamboozer
51 pages! WOOT!

Are flyable frigates really necissary? i think the battles should focus on fighters and boarding parties

Posted: Sun Jun 11, 2006 11:57 pm
by xwingguy
I got some of the hallways down. I really like how they're coming out now; it seems to be more user friendly than the original (crashing) version. Have a pic:

Image

100 meters down 500 meters to go. :roll:

Posted: Mon Jun 12, 2006 12:08 am
by Chamboozer
I tried adding interriors to a cap ship and i just couldnt get it right, my problem is the doors. is there any model useable as a locked door that can cover an entire tantive hallway?

Posted: Mon Jun 12, 2006 12:23 am
by Protector_Pulch
Just wondering:
Will there be any opportunity to leave the starship and walk on the cap's surface ?

Idea: Release a plan of the cap ship made in ZE from high above.People can download and print it and will no longer get lost within the cap.

Posted: Mon Jun 12, 2006 12:37 am
by Chamboozer
Is that a gunery room i see in the screenshot? if so, i have a great idea! you should make a gunnery room have an energy generator. if the energy generator is destroyed, the turbolaser/ion cannon on the outside should shut down. Like an Auto-Defense mainframe

Posted: Mon Jun 12, 2006 5:03 am
by AlPhA29
i tink the interior as shown in the pict is already more than enough for 100 meters..u sure u want to go down another 5x of that screenshot??it might get quite tough...well anyway i hope all goes well for these map :wink:

Posted: Mon Jun 12, 2006 2:28 pm
by delta_602
500 METERS :shock: MOTHERF*CKER thats much jesus
euh xwing guy your the max man
i thought that it wouldnt be that much
im really lookin forward to this!