Page 7 of 17

Posted: Sat May 20, 2006 5:31 pm
by yankeefan05
dont worry. We will be patient and await the map.

Posted: Sat May 20, 2006 5:43 pm
by PvtParts
I understand. Actually I kind of felt guilty seeing as how this isnt my mod, or my thread.. (didnt want to hijack it, or have people overlook maxloefs work..)

Posted: Sun May 21, 2006 3:09 am
by maxloef
Its ok ;) your also part of the mods team :P

Posted: Sun May 21, 2006 3:44 am
by maxloef
WEl thisb is GREAt jsut GREAT i jsut lost the ENTIRE theed map

it wont startup in zeero edditor Anymore :(

Posted: Sun May 21, 2006 4:03 am
by richard
NOOOOO!

Posted: Sun May 21, 2006 4:13 am
by eRAGONE
My idea for a better vehicle would be the LAAT/s you see on Mygeeto, Utapau, and the Kamino Uprising, all which are found in Rise of the Empire. I like the anti-infantry blasts found on the side turrets, rather than the straight composite beams. Leaving the composite beams on the wings is fine. The anti-infantry blasts on the side turrets could take out more enemyies than the composite beams. I'd make this myself, however my computer wont run the modding program.

Thats my idea.

Posted: Sun May 21, 2006 4:24 am
by maxloef
eDragone the LLAT is gonna be movie wise not made up

its gonna heve:

1 Pilot
1 Co Pilot (wing beams)
2 Side turrets (side Beams) BEAMS
6 Passengers

And theed i will do later i thinkn its allo of work andf i still need a way to do the canals and the main stair f only i had better versions of Nab2_prop_railing and Railing_pill casue they to small i need osne with liike an extension.


I think im gonna work on GEONOSIS for a while :P

Also im informing you all of a new Gametype:
'
base Assault.

ITs Basicly Conquest with Infinent reinforcemnts in a battle to take over all bases on a map. but the bases are wel protexted to those who ever played planetside its going to be a bit like that

Posted: Sun May 21, 2006 8:33 am
by DarthDoy11
How about making any of these units at some point? (I realise you probably can't make some)

Ep2 Republic – All clones are white except yellow engineer, blue ARC Trooper and red ARC commander

Clone Trooper
Heavy Trooper
Clone Sharpshooter
Clone Engineer
Jet Trooper
Clone Commando
ARC Trooper
ARC Commander

Ep3 Republic – All clones are white except red Shock Trooper

Clone Trooper
Heavy Trooper
Clone Sharpshooter
Clone Engineer
Jet Trooper
Clone Commando
Shock Trooper
Clone Commander

Clone Pilot
Clone Commando

CIS – All droids are plain except camouflaged Assassin Droid and blue Droid Pilot

Battle Droid
Assault Droid
Assassin Droid
Engineer Droid
Droideka
MagnaGuard
Super Battle Droid
Droid Commander

Droid Pilot
Super Battle Droid

Rebel Alliance

Rebel Trooper
Rebel Vanguard
Rebel Sniper
Rebel Smuggler
Wookiee Warrior
Rebel Commando
Bothan Spy
Mon Calamarian

Rebel Pilot
Rebel Commando

Galactic Empire – All troopers are normal stormtrooper style

Storm Trooper
Heavy Trooper
Scout Trooper
Imperial Engineer
Dark Trooper
Strom Commando
Imperial Captain
Imperial General

PS the units your making at the moment look good, but I couldn't download the thing from rapidshare (as it never works for me) so I wouldn't know if you've done any of this.

Posted: Sun May 21, 2006 12:08 pm
by lordroddington
the high resolution skins are awesome, didn't seem to affect performance in the least either. would we expect that maps from now on would use these instead of the default ones?

Posted: Sun May 21, 2006 3:13 pm
by maxloef
Hey how about i think up my OWn classes.
read some pages back and you will sea the clone wars classes

Posted: Sun May 21, 2006 3:45 pm
by darthpingu
maxloef wrote:eDragone the LLAT is gonna be movie wise not made up

its gonna heve:

1 Pilot
1 Co Pilot (wing beams)
2 Side turrets (side Beams) BEAMS
6 Passengers
So the AT-TE will have 30 passenger seats???

Posted: Sun May 21, 2006 4:34 pm
by RC-1290
Well promised I would post some screenshot of my Tatooine map I'm making for Ultimate Battlefront(Battlefront 2 Enhancements mod). I have to say tough that this is my first map :P and this might not be the final version of my map :) .
Image
Image
Image
Image
Image

and some Zero-editor screen shots


Image
Image


well, that's it for now, but the map is far from finished. If you have any suggestions about my map, I would like to hear about em.


Greetings Rc-1290'DREADNOUGHT'

Posted: Sun May 21, 2006 4:58 pm
by Tuskenjedi
absolutely great. You of course must put big reinforcements which ur absolutely oging to do anyway

Posted: Sun May 21, 2006 5:23 pm
by RC-1290
how about film acuracy? I try to make a compromis between film accuracy and gameplay, so I hope you think I am doing well in that espect too.

Posted: Sun May 21, 2006 5:51 pm
by PvtParts
Looks great man, especially for a first map.

Keep up the work.

Posted: Mon May 22, 2006 8:10 am
by maxloef
AS i said on Skype Its briliant

Posted: Tue May 23, 2006 5:20 am
by maxloef
Here are some geonosis screenshotsnin zero edditor

Image

Image

Posted: Tue May 23, 2006 6:31 am
by Gunjak
Maxloef i left an message on your forums, can i join?

Posted: Tue May 23, 2006 9:39 am
by maxloef
Sure good to have you in :D

Posted: Tue May 23, 2006 1:27 pm
by maxloef
Alright here are some ingame screenshots:

Image
Image
Image
Image
Image