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Re: SWBF2 Glamour Shots Phase II
Posted: Sun Dec 28, 2008 9:34 pm
by Grev
The question is, why hasn't it been done yet?
Re: SWBF2 Glamour Shots Phase II
Posted: Mon Dec 29, 2008 8:47 am
by DarthD.U.C.K.
RepSharpshooter wrote:Specular bumpmap applied by my Meshtool adds a lot more detail. I swear BF2 could look just as good as Halo and other games if everything had a little more polys and was specular bumpmapped.
QFT!
it hasnt been done, because pandemic was in hurry (i dont think they wre to lazy)
Re: SWBF2 Glamour Shots Phase II
Posted: Mon Dec 29, 2008 10:00 am
by Grev
By us I mean.
We've got enough modders. Have everyone willing to do a certain ammount, and reupload the assets with the better ones.
Re: SWBF2 Glamour Shots Phase II
Posted: Mon Dec 29, 2008 10:56 am
by DarthD.U.C.K.
im working on some improved stuff (remapped clone, perfectly enveloped; clone assassin)
and pinguins tatooinemap has a lot of improved stuff (bumpmapped tatooine rocks, better kraystsceleton...) maybe he/i will release the assest
Re: SWBF2 Glamour Shots Phase II
Posted: Mon Dec 29, 2008 2:20 pm
by GangsterJawa
Pic of me (Commander Droid) and allies on Hoth (BFX CW)
Re: SWBF2 Glamour Shots Phase II
Posted: Mon Dec 29, 2008 4:34 pm
by Sky_216
Re: SWBF2 Glamour Shots Phase II
Posted: Mon Dec 29, 2008 4:47 pm
by The_Emperor
oooh

what map is that
Re: SWBF2 Glamour Shots Phase II
Posted: Mon Dec 29, 2008 4:51 pm
by Sky_216
Top one is plain Sraiden: Ash Forest, bottom three are Sraiden: Ancient Glade. Made it cos one of the problems with ash forest is it was so big and empty, whereas glade is a very intense close quarters infantry fight. Both will be in Sraiden v2.
Oh and I got rid of the stupid dagobah moss in those pics about 30 secs ago.
EDIT:
Another Glade pic:
Re: SWBF2 Glamour Shots Phase II
Posted: Mon Dec 29, 2008 6:49 pm
by NullCommando
I was snapping a few screens of Felucia and I thought this one was good, I like how I made the lighting look..
Re: SWBF2 Glamour Shots Phase II
Posted: Mon Dec 29, 2008 6:59 pm
by obiboba3po
NullCommando wrote:I was snapping a few screens of Felucia and I thought this one was good, I like how I made the lighting look..

nice null!
Re: SWBF2 Glamour Shots Phase II
Posted: Tue Dec 30, 2008 1:11 am
by RepSharpshooter
Grev wrote:By us I mean.
We've got enough modders. Have everyone willing to do a certain ammount, and reupload the assets with the better ones.
It was once brought up about making a SW Battlefront 2 HD with everything more polys and higher res. Ultimately I think, unless we really put the effort into it, it's just too much work to redo all that old content. It's just time to move on I think and let it be.
Unless the Lotr conquest engine is modable then there's the possibility of upgrading swbf2's engine.
But back to the topic of glamor shots though

Re: SWBF2 Glamour Shots Phase II
Posted: Tue Dec 30, 2008 4:28 pm
by Sky_216
Re: SWBF2 Glamour Shots Phase II
Posted: Tue Dec 30, 2008 5:11 pm
by Grev
Looks great!
Re: SWBF2 Glamour Shots Phase II
Posted: Tue Dec 30, 2008 6:36 pm
by Eggman
Ooh, looks very nice.

Re: SWBF2 Glamour Shots Phase II
Posted: Tue Dec 30, 2008 7:21 pm
by Sky_216
Glad you like it Egg, since its 90% your map.
Oh yeah and....
All hail flyer splines!
More Cyanus.....
Re: SWBF2 Glamour Shots Phase II
Posted: Wed Dec 31, 2008 2:34 pm
by NullCommando
Ohhhh.. Very nice Sky!
Offtopic: Working on flyer splines also, how easy are they to setup sky?
Re: SWBF2 Glamour Shots Phase II
Posted: Wed Dec 31, 2008 3:45 pm
by obiboba3po
nice sky!

Re: SWBF2 Glamour Shots Phase II
Posted: Sat Jan 03, 2009 5:46 pm
by Sky_216
New XW map - Maloss: Wasteland
Re: SWBF2 Glamour Shots Phase II
Posted: Sat Jan 03, 2009 10:29 pm
by Eggman
Some shots I took while looking for good loading screens:
Re: SWBF2 Glamour Shots Phase II
Posted: Sun Jan 04, 2009 11:06 pm
by EraOfDesann
Skyhammer_216 wrote:New XW map - Maloss: Wasteland
You really have a knack for coming up with creative and original settings.