Localization Help [Solved]
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Hill400
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Localization Help [Solved]
Hello, I have a question regarding localization. I successfully localized some weapons and entities, but when I test my side in the actual game, my localizations are gone. In other words, when I put all.lvl or cis.lvl in my gamedata/DATA/LVL_PC/SIDE folder, my units are fine but my name changes are gone. Is it possible to fix this, and if so, how? Thanks for your help. I'm really close to posting the first version of my mod and this appears to be my last obstacle.
Last edited by Hill400 on Mon Aug 04, 2014 9:39 pm, edited 1 time in total.
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Noobasaurus
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Re: Localization Help
You don't need to put anything there. After editing your localization with editlocalize.bat, simply run the munging tool and hit the checkbox that is titled "Localize." It will munge all of your changes to your mod.
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Hill400
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Re: Localization Help
I did all of that and got it working on my test map, but when I import all.lvl, cis.lvl, imp.lvl, and rep.lvl to the actual game, the localizations go away. To clarify, I'm creating a skinpack which just consists of those 4 files, not a map.
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AQT
- Gametoast Staff

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Re: Localization Help
Your new localization is stored in the file called core.lvl, but it is not recommended that you replace the stock core.lvl with it, as the core.lvl munged by the mod tools does not contain all of the essential files needed by the stock game.
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Hill400
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Re: Localization Help
So to clarify, you recommend leaving out core.lvl in the final download and letting the names remain?
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Marth8880
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Re: Localization Help
No. He means you should not replace the core.lvl file located in GameData\data\_lvl_pc\.
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Hill400
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Re: Localization Help
I get that, I was just wondering if I should include core.lvl in the download for my mod.
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Marth8880
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Re: Localization Help
Yes. You need to include it if you want anything to be localized. :p
- commanderawesome
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Re: Localization Help
Basically, what they are saying is, you cannot change the localizations in the stock missions. You can only change it in a mod map or mission.
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Hill400
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Re: Localization Help
Ok, thanks, I just wanted to make sure I fully understood. That's unfortunate. Either way, thanks for your help.
