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land vehicles with locking missiles

Posted: Sat Apr 15, 2006 6:30 pm
by Unknown
so is it possible to edit the odf so that a land vehicle (lets say a hailfire droid)
so that if it has missiles it can lock on to other vehicles like aircraft can?

Posted: Sat Apr 15, 2006 9:51 pm
by -_-
Yes. It's possible :wink:

Posted: Sun Apr 16, 2006 1:07 am
by Unknown
sweet, so would only have to tweek the odf?

Posted: Sun Apr 16, 2006 1:12 am
by -_-
yep, do a few things here and there, and your done.

Posted: Sun Apr 16, 2006 1:13 am
by Unknown
do you know what lines i would have to add?

Posted: Sun Apr 16, 2006 1:20 am
by -_-
I had the feeling you would ask :wink: That would depend on which Vehicle you want to edit. Give me more details and I'll help ya out.

Posted: Sun Apr 16, 2006 1:26 am
by Unknown
i was actually wanting to edit the hailfire droid (yes it would unbalance the game alot but even in the movies its missiles were homing).

Posted: Sun Apr 16, 2006 1:33 am
by -_-
Wait... Dont they lock on themselves after you press "Q"? it's just they never seem to get an accurate hit, right?

Posted: Sun Apr 16, 2006 1:40 am
by Unknown
i just tryed and it wouldnt lock on to any vehicles.

Posted: Sun Apr 16, 2006 1:50 am
by -_-
I think you just need to add this into the cis_weap_tread_hailfire_missle

LockOnRange = "150"

150 was the number they used in Star Wars Battlefront 1. But feel free to change around with the values if you want :wink:

Posted: Sun Apr 16, 2006 1:53 am
by Unknown
sweet thanks