Page 12 of 17

Posted: Tue Jul 18, 2006 8:26 am
by Rekubot
Wow, I didn't know we had the models for those ships. Nice work max.

The trees look a bit dull for a Naboo forest.

Posted: Tue Jul 18, 2006 8:36 am
by Teancum
That' because it's a ZeroEdit shot. Leaves only show up in-game.

Posted: Tue Jul 18, 2006 8:45 am
by Aksel3
That's looking fantastic Maxloef :D The only thing I'm worried about is that you'll get banned before this map is out, concidering you already have two warnings :P

Posted: Tue Jul 18, 2006 1:28 pm
by RevanSithLord
omg nice. How could I have missed that post? :P hehe

And yea, couldnt afford to get you banned. O_O

Posted: Wed Jul 19, 2006 5:12 am
by maxloef
guys GREAT news.

the mod is going to be even MORE Ultimate...

i have custom sound effects working :D

also i KNOw HOW to do music so even better.

some decent music while fighting :D

Posted: Wed Jul 19, 2006 6:10 am
by Blackdutchie
music like what?

Posted: Fri Jul 21, 2006 12:00 pm
by maxloef
Alright people more updattteessss.

im working o a couple of maps at the sime time atm aswell as experimenting with weapons, sounds, music, vehicles, effects and units :P

Current maps WIP:

Naboo: Invasion
Naboo: Retake of Theed
Kashyyk: Island Assault (wake island from bf1942 for swbf 2)
Space: Coruscant
Mygeeto: Battle for the bridges

Mygeeto Screenshots:
Image

Image

Effects screenshots:

Image

Image

Image

Posted: Fri Jul 21, 2006 12:04 pm
by Rekubot
Looks good max~, although you might consider sharpening the Mygeeto ground texture a bit; it looks stretched. Also, in the last picture, is that the effect when a laser shot hits a wall or the ground? Because that would look excellent!

Posted: Fri Jul 21, 2006 12:04 pm
by MasterSkywalker
WOW! Mygeeto looks AWESOME!!

Posted: Fri Jul 21, 2006 12:51 pm
by maxloef
Rekubot wrote:Looks good max~, although you might consider sharpening the Mygeeto ground texture a bit; it looks stretched. Also, in the last picture, is that the effect when a laser shot hits a wall or the ground? Because that would look excellent!
yes its the wall and unit hit effect :P

for ground/terrain i actualy have made an effect WITHOUT sparks but with dust poppin up :P

Posted: Fri Jul 21, 2006 12:58 pm
by Lateralusj00
Nice. I just hope my computer can support it. It works fine with high quality textures but effects....I have to have them turned on low for this game.

Posted: Fri Jul 21, 2006 2:02 pm
by JawaMan
wooooooooooaahhhhhhwwwwwwwwww o_o

Posted: Fri Jul 21, 2006 3:26 pm
by Tohron
Nice work on Mygeeto, cities using densely packed designs like that look awesome.

Off Topic: Where could I get the particle editor?

Posted: Fri Jul 21, 2006 5:50 pm
by maxloef
nearly one half of the city is done.

the map is divided into to section.

2 clifs with cities on it connected by 3 bridges
you can also go to the other side via gunships.

City Screesnhot:

Image

Posted: Fri Jul 21, 2006 6:40 pm
by t3tine
ooooooooh woaw! what can i say except that?
sorry if you already answer but, will you use space marines skin for all warrior?

Posted: Fri Jul 21, 2006 8:10 pm
by RAymo
t3tine wrote:ooooooooh woaw! what can i say except that?
sorry if you already answer but, will you use space marines skin for all warrior?
i think the clone commander skin is a better choice. after all, thats wat the clones had on mygeeeto in the movie.


looks nice. a new mygeeto map would be cool

Posted: Fri Jul 21, 2006 8:39 pm
by DeathRow
:shock: Great Work!

Posted: Fri Jul 21, 2006 8:43 pm
by t3tine
RAymo wrote:
t3tine wrote:ooooooooh woaw! what can i say except that?
sorry if you already answer but, will you use space marines skin for all warrior?
i think the clone commander skin is a better choice. after all, thats wat the clones had on mygeeeto in the movie.


looks nice. a new mygeeto map would be cool
ya i thought of that ;) clone commander = space marines, no?

Posted: Fri Jul 21, 2006 8:49 pm
by RAymo
oh really?
i didnt kno that lol

Posted: Sat Jul 22, 2006 3:52 am
by maxloef
yeh the Clone commanders are called galactic marines in the movie :P

Some more info on the map:

13 Cp's

Rep Vehicles:
Fightertank
At-Rt
At-Te
Republic Gunship
V-wing

Cis Vehicles:
AAT
Snailtank
Spider Droid
HMp Droid Gunship
Vulture Droid Fighters

Classes are listed earlier in this topic :P