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Posted: Sat Apr 21, 2007 2:09 am
by Galactic_Marine
I didn't say it worked...I just said that he worked on it.
Posted: Sat Apr 21, 2007 4:13 pm
by Quest_Ion
RevanSithLord wrote:... you mean n-1's... and he already did...

Oh, i see now, first page of posts...
sorry
Posted: Tue Apr 24, 2007 3:48 am
by Koolaid7g
Update! Hallway is nearly 90% complete! Window frames are now in-game thanks to FragMe, Qdin and Penguin! Screenies coming soon!
In other news, I've decided I will NOT be entering the mappack competition. The reason being is that the version I would be submitting would be laggy, glitchy and buggy. Not that that can't be fixed, it's just that I don't want to release my map at such a messy stage still. Check back though, we may be in for an early summer treat!
Posted: Wed Apr 25, 2007 3:03 am
by ARC_Trooper_phi658
Take your time, it will be that much better when its released if you arn't under pressure.
Its looking good.
Posted: Tue May 08, 2007 9:47 pm
by plokoon761
Diet Dr. Pepper, this map looks so freakin awsome! cant wait for it. o and mabe later(just an idea) u can have a closed off generator room battle with obi, qui battling maul and each have a buncha life! well, just an idea so ya good work so far

Posted: Sat Jun 02, 2007 7:58 pm
by Master Fionwë
Is the map finished yet? Because I haven't seen anything come up about it. Sorry if I'm being rude, but I can hardly wait, this is one of the maps that I wanted to create since it hadn't already been done, but now someone else is doing it, and a way better job of it than I could've done.
Posted: Sat Jun 02, 2007 8:04 pm
by Master Fionwë
Is there a discussion for the grappling hook somewhere? A separate thread that deals with that?
Posted: Sat Jun 02, 2007 8:32 pm
by Fusion
http://www.gametoast.com/index.php?name ... pic&t=3474
Read the rules, please, you would have known:
1. Not to Double Post
2. Not to bring back old threads
To answer your question, Koolaid' seems to have vanished, probably due to school, so I wouldn't expect to see progress done on this map until he returns.
The grappling hook is not possible in Battlefront II, the code that was used for it in the first game was cut for unknown reasons, there is no way to bring it back.
I'll let you off with a pre-warning, seeing as you seem like a nice person who simply missed the site rules.
Posted: Sat Jun 02, 2007 8:41 pm
by CamandoMichael
Here's a tip that most people forget to mention:if you have to double post, just use the Edit button, so instead of typing what you want in the NEXT post, just add it to the one that you ALREADY made.
Posted: Sun Jun 03, 2007 6:57 pm
by Master Fionwë
Okay, sorry. The web froze up on me when I hit the edit button, so I just did a quick reply. Again, sorry.
Posted: Thu Jul 19, 2007 12:28 pm
by Koolaid7g
Update!
I'm back! After long months at summer semester and just plain catching up with life, I'm back to modding this map! A few new screenies for y'all!

Posted: Thu Jul 19, 2007 12:40 pm
by Darth_Z13
He's back! He's back! *runs around in circles*
Posted: Thu Jul 19, 2007 12:41 pm
by Clonedude55
wow that looks really cool good to have you back
Posted: Thu Jul 19, 2007 12:44 pm
by Commander_Cody771
COOL!! I love indoor maps like this.

Posted: Thu Jul 19, 2007 12:52 pm
by Caleb1117
Nice screens, its good to see that this map is continuing.

Posted: Thu Jul 19, 2007 1:09 pm
by Master Fionwë
Really cool!
Posted: Thu Jul 19, 2007 1:54 pm
by trainmaster611
lol good I thought you had given up on this map. WHat's the status now?

Posted: Thu Jul 19, 2007 2:16 pm
by {501st}Commander_Appo
Awsome Kooliad has return,but this time, he's come with excellent, good progress,great job, keep up the great work
Posted: Thu Jul 19, 2007 4:24 pm
by ARC_Trooper_phi658
the return of Koolaid7g and the continuation of this great map... ooh joy!
Posted: Thu Jul 19, 2007 9:27 pm
by Snork
Yay! koolaid is back. I thought you like turned into a duck and you were gonna fly south and never return to GT.
Or something...
Either way, I cannot wait to play this map!