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The Case of the Disappearing Ordnance....[Solved]

Posted: Mon Feb 13, 2017 2:17 pm
by Samee3
I'm playing along, all the weapons are working fine until suddenly.....they're not. Every Blaster Bolt, Rocket, Grenade, Mine, DetPack; every type of ordnance disappears all at once, for every weapon on the map. The weapons still "fire", as in, you hit 'fire' and the ammo count decreases, but no ordnance exits the weapon. The weapons work normally up until this point.

I can't seem to find any pattern to how/when it happens, but it happened twice in a row on Utapau, and once on another map that I can't remember, mainly because I left the game at that point to make some adjustments, and since it didn't happen again, I paid no attention to it. It's a buggy game after all....

Re: The Case of the Disappearing Ordnance....

Posted: Mon Feb 13, 2017 6:09 pm
by ARCTroopaNate
Are you playing with custom sides?? If so, you may be running up against a memorypool limit. I don't have battlefront in front of me but I suspect that there is a setmemorypool (ordnancesomethingorother) lua command, setting that number higher might fix your problem.

Re: The Case of the Disappearing Ordnance....

Posted: Mon Feb 13, 2017 6:50 pm
by Samee3
ARCTroopaNate wrote:Are you playing with custom sides?? If so, you may be running up against a memorypool limit. I don't have battlefront in front of me but I suspect that there is a setmemorypool (ordnancesomethingorother) lua command, setting that number higher might fix your problem.
You appear to be right.

I added Ordnance and AmmoCount to the list, and it appears to be holding steady. For now.

It seems odd that I've never needed these before, even on somewhat heavier mods.