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Posted: Sun Aug 07, 2005 2:51 pm
by OOM-9
Also don't forget the CHUNK pieces of all vecs and droids, as well as buildings. They are damaged and destroyed pieces of ships and droids that if used properly can become props.
In ARC: Jabiim I have gunship hulks, and in the Hypori map I created all kinds of cool props out of AAT pieces and stuff...
Remember to look deeper into the assets than what you can easily see.
CHUNK models even draw from vec MSH textures.
You just need to be slightly ODF savvy to use them properly.
~00M-9
Posted: Sun Aug 07, 2005 4:31 pm
by Gynt_Ryles
The Hangar in Mos Eisley has the sail Barge, which if look at the bottom has the engine in pieces underneath it. Rends made (I think, not sure) a wrecked X-Wing and Rebel Transport. Dune Sea and Jabba's Palace have a lot of broken droids, and you could use the Sandcrawler (it's actually an ancient Corellian ore miner brought by settlers), which is actually the crawler destroyed by the Stormies in Ep4. The Faclon could be partially buried, and Psych0fred made some fallen AT-ATs whcih can be found in his Chain Isle map (everything from that map can be downloaded seperately in a source pack called "datachainisle.zip"). I'll post the link if you want it.
Posted: Mon Aug 08, 2005 1:23 pm
by Leviathan
It is
here...

Posted: Mon Aug 08, 2005 3:55 pm
by Bobafett16
Thank's for the info guy's,the picture's "Jabbaloveslava" and "BeBop" posted about Raxus Prime made me think.
so im totaly redoing the map, also im going to try to mix some texture's together to make a diferent type of terrain texture.
PS. how do you use you own texture's?
Posted: Mon Aug 08, 2005 4:30 pm
by JabbaLovesLava
What i did for my map (i tired to do it but couldn't continue...) is i made a texture on Adobe Photoshop and then saved it as a TGA named something like rhen_var_6.tga (don't remeber exactly.) Then i put it in the world 1 folder of my map and then just used it...
PS: I might have missed something since i did this a long time ago, but i think this is how you od it

Posted: Mon Aug 08, 2005 4:34 pm
by ShadowHawk
This looks interesting. Can't wait to play it when it is out.
Posted: Mon Aug 08, 2005 7:26 pm
by Bobafett16
here are some pic's of one building im working on, i did not finish textureing it or finish putting object's on it so it is just a progress pic.
let me know what you think
[img=http://img175.imageshack.us/img175/2149/battlefront20va.th.jpg][/img]
[img]
[img=http://img175.imageshack.us/img175/7262/battlefront16pq.th.jpg][/img]
Posted: Mon Aug 08, 2005 7:38 pm
by Someone
kool
Posted: Mon Aug 08, 2005 7:40 pm
by Someone
who puts these names here?
(above avatar)
Posted: Mon Aug 08, 2005 7:41 pm
by Someone
WHY AM I A FODDER SCOOPER!!!!!!!!
lol
Posted: Mon Aug 08, 2005 7:41 pm
by Bobafett16
I have a LOT more to do so the map so is far from finishied,any one with CP or vehicle spawn point's experience might be able to give me some help?

Posted: Mon Aug 08, 2005 7:44 pm
by Someone
I DONT EVEN MKE MAPS AND KNOW HOW TO DO THIS!!!
go in the files and find major control zone (or control zone)
then put it in map!
then in add object, type the exact vheicle file name in which you would like there!

Posted: Mon Aug 08, 2005 7:45 pm
by JabbaLovesLava
TOWER LOOKS GREAT!
PS:I sware i didn't bring this spammer here. I don't make mistakes twice.
Posted: Mon Aug 08, 2005 7:46 pm
by Someone
why am i a spammer?
Posted: Mon Aug 08, 2005 7:48 pm
by Bobafett16
RRRRR,i know how to do THAT it is just some time's i forget some thing,
and i know were to find the cp's incase you did not know!

Posted: Mon Aug 08, 2005 7:48 pm
by JabbaLovesLava
Because you post stuff al over the place where it doesn't belong. Plus, you post 3 posts while you could just post one.
Posted: Mon Aug 08, 2005 7:49 pm
by Bobafett16
ok,i TRUST you "jabba the hutt"

Posted: Mon Aug 08, 2005 7:52 pm
by JabbaLovesLava
Well, you acted like a spammer, and i forgave you. But now let's not hijack this thread with our stupid comment. I wanna hear more about this map.
Posted: Mon Aug 08, 2005 7:53 pm
by Grievous
Someone wrote:
go in the files and find major control zone (or control zone)
then put it in map!
then in add object, type the exact vheicle file name in which you would like there!

Actually that is wrong (or not explained well enough).
Read this tut majiin revan made. (it's a dl.)
http://starwarsbattlefront.filefront.co ... rial;38022