WIP Scene for Digital Media Final Project

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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VF501
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WIP Scene for Digital Media Final Project

Post by VF501 »

Scene I'm working on for my Digital Media Final Animation project. Still adding in more props with simple textures (AO Bakes with color/detailing), then I start animating and rendering. Heh, running out of times so I'm gonna cram alot of work in over the next few days. Final 30sec vid should be up by next week.

Skybox is hidden right now.

Many of the props will be tweaked and make their way into a Battlefront Map later on. I took Qdin's advice about being as lazy as you can be be to heart :P.

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Gen.Kenobi
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Re: WIP Scene for Digital Media Final Project

Post by Gen.Kenobi »

AWESOME, jus the streets, looks a little bit odd.
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DarthD.U.C.K.
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Re: WIP Scene for Digital Media Final Project

Post by DarthD.U.C.K. »

yes, and the terraintexture is a bit too big
but beside that ist awesome
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Re: WIP Scene for Digital Media Final Project

Post by Taivyx »

Definitely look into fixing that texture on the street "curb".
Fallout 3, I presume?
VF501
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Re: WIP Scene for Digital Media Final Project

Post by VF501 »

Yeah, the ground texture sucks, alot, I'm looking for a better one now (one that is tileable), and the sidewalk/curb texture is lame. I might go back and alter it abit and make a more detailed model.
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Gen.Kenobi
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Re: WIP Scene for Digital Media Final Project

Post by Gen.Kenobi »

BTW, everything is on scale and i like it!

PS:what scale are you using?
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