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Posted: Mon Oct 10, 2005 4:04 pm
by Schizo
I've put in countless hubs and barriers for the bots to follow, and for the most part, they do follow them. But you can't expect for every bot to be perfect, and there are some flaws in the whole thing. So as much as I'd love for every bot to follow all the hubs and paths correctly, there's no way I can make it perfect. Putting hubs so the bots on the walkways can follow them only creates further problems, since the bots on the ground tend to want to run over to where I placed the hubs, despite the numerous barriers that I put up, just ignoring them, and then getting themselves stuck. Bots are stupid, and they're hard to make them the way you want them sometimes. The reason they clump together at the CPs is because bots have a tendency to actually defend a CP, if they see it as more vital than any of the other team's CPs.

In other words, the bots at the Plaza CP recognize their CP as more "important" and vital to the battle, so they want to defend it, rather than go and lead a full-on assault on the enemy's CPs. I've found no way to really prevent this, and the bots just don't want to follow the hubs.

So I did answer your question; I did put planning in, every hub is connected, every barrier is placed where bots tend to get stuck, and I spent numerous hours of tedious planning and laying it out, but the reason the bots are clumping together is because they don't want to follow them. So don't blame me for the bots' stupidity, because I still have yet to figure out their logic and why they want to ignore my orders...

But is it really all that bad that the map isn't completely fun anymore? No. Sure, it's a little annoying, but it's not like the map absolutely sucks because of it. Plus, I made this map originally meant to be a multiplayer map, not so much a singleplayer map... now can we just let it go? I tried to make the bot planning as good as I could get it, and I failed. That doesn't mean the map is completely bad... just the planning is...

Posted: Mon Oct 10, 2005 6:05 pm
by EraOfDesann
Though I'm still stumped why the bots don't want to use the vehicles... anybody know a solution to that?


It might have something to do with the planning. I remember one time I set some connections to 'soldier only' and then the AI would hop out of the vehicles the instant they went in them.

Posted: Mon Oct 10, 2005 6:17 pm
by Ace_Azzameen_5
I know, planning is a pain. . .If it wasn't I'd have released a map by now. . .

Posted: Wed Oct 12, 2005 4:02 pm
by Teancum
Schizo, you got the preview movie right? I need to delete it.

Posted: Wed Oct 12, 2005 6:06 pm
by Schizo
Go ahead. I already got the preview movie in. Though I haven't really been working on the map lately; been playing GTA: San Andreas a lot lately.

Posted: Wed Nov 30, 2005 5:41 pm
by valiant
It won't download. I tried and tried but I came up with a stupid screen from savefiles.com or whoever.

Posted: Wed Nov 30, 2005 6:09 pm
by Trans
The problem is that savefile deletes the file after 14 days of no downloads

Posted: Wed Nov 30, 2005 6:54 pm
by Teancum
I'll upload it here when I get time tonight

Posted: Mon Dec 05, 2005 4:56 pm
by valiant
Hello? are u gonna upload it or wut?

Posted: Sun Dec 18, 2005 6:30 pm
by valiant
HELLO?! Teancum, r u gonna upload the file or wut?

Posted: Sun Dec 18, 2005 7:15 pm
by Emperor_Syndacyte
I CANT DOWNLOAD IT IT SAYS FILE ID BLAH BLAH!

Posted: Sun Dec 18, 2005 7:16 pm
by Emperor_Syndacyte
He said TONIGHT

Posted: Sun Dec 18, 2005 7:18 pm
by Emperor_Syndacyte
Sry for posting so much that last one was directed towards valiant

Posted: Sun Dec 18, 2005 8:34 pm
by Teancum
Goodness, I forgot, sorry. I'll see what I can do.

Posted: Sun Dec 18, 2005 9:57 pm
by Teancum
Sorry, it's not uploading. I don't have any room on my personal space, either.

Posted: Sun Dec 18, 2005 11:25 pm
by Emperor_Syndacyte
NOOOOOOOOOOO!

Posted: Tue Dec 20, 2005 12:54 pm
by valiant
E-mail it to us.
My email is
[email protected]

Posted: Tue Dec 20, 2005 1:11 pm
by Teancum
I can't email it to you, and I really don't like USendit. I'll see what I can do.

Posted: Tue Dec 20, 2005 1:41 pm
by Leviathan
What about Neobe, then ?... :|

Posted: Wed Dec 28, 2005 12:39 pm
by valiant
HELLO?! Teancum, are you there? Coruscant to Teancum.