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The Last Breach [update #14] New grass + texture improvement

Posted: Sun Feb 06, 2011 5:59 pm
by agentsmith38
The Final Breach

The Final Breach takes place near the end of the war. This place has no particular location, except that it's in Normandy. The battle is Nazis vs. Britain.

British Side
Hidden/Spoiler:
British Rifleman
No.4 Mk. I Lee Enfield
Revolver
Mk II. Pineapple Grenade
Bayonet

British Field Medic
No.4 Mk. I Lee Enfield
Revolver
Mk II. Pineapple Grenade
Medical Kit

British Sniper
No.4 Mk. I Lee Enfield
Revolver

British Grenader
Scoped No.4 Mk. I Lee Enfield
Rifle Grenade
Revolver
Mk II. Pineapple Grenade

British Engineer
Sten Mk. II
Revolver
PIAT
Wrench
Mortar Dispenser

British Lieutenant
Sten Mk. II
Revolver
Inspire
Mk II. Pineapple Grenade
Nazi Side
Hidden/Spoiler:
Nazi Rifleman
KAR 98
P38 Walter
M43 Stick Grenade
Bayonet

Nazi Field Medic
KAR 98
P38 Walter
M43 Stick Grenade
Medical Kit

Nazi Sniper
Scoped KAR 98
P38 Walter
M43 Stick Grenade

Nazi Engineer
KAR 98
P38 Walter
Wrench
Nebelwerfer Dispenser

Nazi Officer
MP 40
P38 Walter
M43 Stick Grenade
Blitzkrieg
Hidden/Spoiler:
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Re: The Final Push

Posted: Sun Feb 06, 2011 6:05 pm
by Cerfon Rournes
Looks good so far, nice lighting. :D

Re: The Final Push

Posted: Sun Feb 06, 2011 6:15 pm
by THEWULFMAN
Cerfon Rournes wrote:Looks good so far, nice lighting. :D
I concur :plokoon:

Are those custom command posts i see, with flags? :wink:

Re: The Final Push

Posted: Sun Feb 06, 2011 6:17 pm
by agentsmith38
THEWULFMAN wrote:
Cerfon Rournes wrote:Looks good so far, nice lighting. :D
I concur :plokoon:

Are those custom command posts i see, with flags? :wink:
Mmmhmmm. Those are custom command posts :D Thanks guys

Re: The Final Push

Posted: Sun Feb 06, 2011 6:18 pm
by Jendo7
I like second world war maps, and this looks really good :thumbs:

Re: The Final Push

Posted: Sun Feb 06, 2011 6:23 pm
by agentsmith38
Jendo7 wrote:I like second world war maps, and this looks really good :thumbs:
Thank you, I plan on making more WWII maps

Re: The Final Push

Posted: Sun Feb 06, 2011 6:27 pm
by Firefang
Looks very promising

Re: The Final Push

Posted: Sun Feb 06, 2011 6:29 pm
by agentsmith38
Firefang wrote:Looks very promising
mm, thank you. You see that helmet ontop of that gun in one picture? That's a gravemarker, it shows where a person has died

Re: The Final Push

Posted: Sun Feb 06, 2011 6:29 pm
by Eggman
I'd recommend decreasing the tile range of the ground texture a bit (go to the texture tab in ZE, select the texture, decrease the value in the tile range box). You're certainly off to a good start, though.

Re: The Final Push

Posted: Sun Feb 06, 2011 6:32 pm
by agentsmith38
Eggman wrote:I'd recommend decreasing the tile range of the ground texture a bit (go to the texture tab in ZE, select the texture, decrease the value in the tile range box). You're certainly off to a good start, though.
Thanks, i'll try that out

Re: The Final Push

Posted: Sun Feb 06, 2011 6:32 pm
by acryptozoo
pretty awesome
i love that gun with the helmet on it :D

Re: The Final Push

Posted: Sun Feb 06, 2011 6:39 pm
by agentsmith38
acryptozoo wrote:pretty awesome
i love that gun with the helmet on it :D
Thanks, the gun name is No.4 Mk I Lee Enfield.

The reason behind creating a gravemarker was because of it being a memorial of the soldier that fought and died, its like a remembrance of his efforts of trying to win the battle.

@Eggman - I decreased the Tilerange, it looks better. Thanks!

Re: The Final Push

Posted: Sun Feb 06, 2011 6:41 pm
by commander501stappo
Very cool, I like the gun, good idea ;)

Re: The Final Push

Posted: Sun Feb 06, 2011 8:00 pm
by naru1305
looks cool and a very good idea :thumbs:

Re: The Final Push

Posted: Sun Feb 06, 2011 8:06 pm
by Nova Hawk
Nice dude, looks good although it could use a bit more objects for troops to have some covering. And uh, will this map have American commands posts too or just British & Nazi Germany right now?

Re: The Final Push

Posted: Sun Feb 06, 2011 8:51 pm
by agentsmith38
Nova Hawk wrote:Nice dude, looks good although it could use a bit more objects for troops to have some covering. And uh, will this map have American commands posts too or just British & Nazi Germany right now?
Currently, its British & Nazis. But in my next map, it will be America & Nazis.

Guess what this model is for: http://screenshot.xfire.com/s/110338132-4.jpg

Although it looks like there isn't much cover, the troops manage to make it behind the lines and capture the last CP. They use the trenches effectively too.

Re: The Final Push

Posted: Mon Feb 07, 2011 11:10 am
by DarthD.U.C.K.
that looks pretty good!
however you should increase the resolution/tiling of the groundtexture and add a directional light casting shadows. that would make it look less "dull" i think.

Re: The Final Push

Posted: Mon Feb 07, 2011 11:32 am
by agentsmith38
DarthD.U.C.K. wrote:that looks pretty good!
however you should increase the resolution/tiling of the groundtexture and add a directional light casting shadows. that would make it look less "dull" i think.
Ah yes, i recently increased the tiling of the ground texture. I'll see what I can do with directional light.

Thank you for the comment.

Re: The Final Push

Posted: Mon Feb 07, 2011 12:27 pm
by Anakin
the work is really good and detailed but
i don't like the theme of this map
agentsmith38 wrote:
Hidden/Spoiler:
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Re: The Final Push

Posted: Mon Feb 07, 2011 12:43 pm
by Lephenix
Anakin wrote:the work is really good and detailed but
i don't like the theme of this map
agentsmith38 wrote:
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Agree , i am science fiction fan (Star wars ftw :yes: ) .