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Munging problem (Solved in Released section)

Posted: Fri Sep 29, 2006 2:05 pm
by Captain_Mazda
Having a strange problem indeed...

I can make changes in ZE and save all well and dandy. However, munging has no effect. All files are cleaned and munged successfully and there are no errors.

I changed some buildings and objects around in Mos Venur but it all reverts back in-game.

*frustrated*

And I don't think it's a "read-only" problem. The map saves and opens in ZE successfully and my worlds, odf, and msh folders aren't read-only. I noticed that munging wasn't working last night so I reinstalled the mod tools to D:\BF2_ModTools because the previous path had spaces.

Posted: Fri Sep 29, 2006 3:04 pm
by Maveritchell
You might try deleting your map in the BF2 addon folder, and then remunging.

Posted: Fri Sep 29, 2006 3:23 pm
by Captain_Mazda
I might just laugh...

I removed it from the addon, munged all over again. It keeps munging the same old "unchanged" version. Incredible.

Posted: Fri Sep 29, 2006 5:03 pm
by [RDH]Zerted
Have you done a clean?

Posted: Fri Sep 29, 2006 5:27 pm
by Captain_Mazda
Every time.

Posted: Fri Sep 29, 2006 5:30 pm
by Captain_Mazda
Alright, doesn't really matter to anyone here but looks like there won't be a final version released for Mos Venur. I've had enough of being "cursed" for crying out loud. Every single one of my maps just has to break down mysteriously right before its final release. Bull.