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Re: KotOR-era Sides for Convo Pack
Posted: Fri May 23, 2008 3:06 pm
by Fusion
I love how if I suggested that was possible when I joined, you all would have laughed in my face.
This game has a lot more potential than we think

Re: KotOR-era Sides for Convo Pack
Posted: Fri May 23, 2008 3:20 pm
by Grev
Wow, Fusions second part of the post is way too true! Too many people think that the game is dying, and that theres realy nothing new possible, but in no way is that true.
Re: KotOR-era Sides for Convo Pack
Posted: Fri May 23, 2008 4:52 pm
by Maveritchell
Grev wrote:Wow... That is awesome.
Any chance of showing us modders and mappers how to do the stuff youve done once its released?

Of course. Sources for all the KotOR stuff, models, animations, .odfs, etc. will all be released once the Conversion Pack's released publicly.
And thanks for the compliments, guys. Glad you like it. Honestly, this isn't tough stuff to actually set up, you just need to think of doing something a little different. Knowing your tools well can go a long way.
I'm still probably going to tweak this a little, maybe mix up the animations a little (if memory allows). Right now the animations (although not the .combo) are just default Obi-Wan.
Re: KotOR-era Sides for Convo Pack
Posted: Sun Jun 08, 2008 6:17 am
by MandeRek
Okay, i couldn't stand that i never show off my work here, and since this is for Mav' and not my own project:
Pwnage
Note: This is MY model, not another community made model which I converted to BF2.. The cloth physics and collisions work fine, though when taking screens you might notice some mixing or summin.. Play her, and you won't notice

Re: KotOR-era Sides for Convo Pack
Posted: Sun Jun 08, 2008 7:32 am
by The_Emperor

Nice!!!
and LOL look who's in the background
Re: KotOR-era Sides for Convo Pack
Posted: Sun Jun 08, 2008 10:55 am
by Caleb1117
Heh heh, You sir win an Internets, Mr. Manderek
Re: KotOR-era Sides for Convo Pack
Posted: Sun Jun 08, 2008 1:06 pm
by MandeRek
Caleb1117 wrote:Heh heh, You sir win an Internets, Mr. Manderek
I didn't understand that, but i think it's a positive since it's Mr.
Yeah, Domokun is in the background. I couldn't resist moddeling him ^^
Bastila is my best non-CW model ever.. seriously
(it's my first non-cw model actually
)
Re: KotOR-era Sides for Convo Pack
Posted: Sun Jun 08, 2008 1:27 pm
by The_Emperor
MandeRek wrote:Caleb1117 wrote:Heh heh, You sir win an Internets, Mr. Manderek
I didn't understand that, but i think it's a positive since it's Mr.
Yeah, Domokun is in the background. I couldn't resist moddeling him ^^
Bastila is my best non-CW model ever.. seriously
(it's my first non-cw model actually
)
Then it's your worst, too

Re: KotOR-era Sides for Convo Pack
Posted: Sun Jun 08, 2008 1:40 pm
by MandeRek
You forget about Domokun
Oh and i just remembered my easter map!

But still, I'm really proud of myself!

Re: KotOR-era Sides for Convo Pack
Posted: Mon Jun 09, 2008 11:06 am
by Teancum
Bastila looks great man. Her thigh/waist area needs to be just a little "thicker" as she looks sortof crack-skinny at the moment. There's something a little off about the head too, but other than that she looks great

Re: KotOR-era Sides for Convo Pack
Posted: Mon Jun 09, 2008 12:19 pm
by MandeRek
You have NO single idea how hard this head was.. OMG! I've worked, and tweaked, reported bugs, worked, tweaked and so on, and so on.. I'm sorry to say, but this was the hardest thing i've ever done, and I'm happy she's looking like the way she is.. I can improve her Diet Dr. Pepper-part a bit indeed, but other than that, i think I'll let it be as is it is now actually
And still thanks for the compliment

Re: KotOR-era Sides for Convo Pack
Posted: Mon Jun 09, 2008 4:16 pm
by Grev
I would fix the face with some shading in the eyes. Her face looks flat and pasted on. other than that, that is awesome! Always the man for playermodels.
Re: KotOR-era Sides for Convo Pack
Posted: Mon Jun 09, 2008 4:54 pm
by MandeRek
Grev wrote:I would fix the face with some shading in the eyes. Her face looks flat and pasted on. other than that, that is awesome! Always the man for playermodels.
Thanks

I've got someone looking at the face now.. It's really the texture, but this will be fixed i guess

Re: KotOR-era Sides for Convo Pack
Posted: Thu Jun 26, 2008 3:55 pm
by Maveritchell
That's not an addon map, and it's not a side mod- That's KotOR-era hero assault on the stock Coruscant.
The KotOR sides have finally started to move off of Mygeeto (thank goodness)! I've got a lot of tweaking to do to all the scripts, and I still have some custom hunt stuff to set up, but I've knocked out a lot of what needs to happen to make the era be playable. (Thanks too to Zerted, whose new shell made this possible.)
Assuming I get in all my scripts pretty soon, I should be able to have everything KotOR integrated into the Conversion Pack in about a week.
Re: KotOR-era Sides for Convo Pack
Posted: Thu Jun 26, 2008 4:48 pm
by Teancum
Nice dude

It's good to see you've got em' up and running on the shipped maps.
Re: KotOR-era Sides for Convo Pack
Posted: Thu Jun 26, 2008 5:33 pm
by MandeRek
Oh Mav' that looks SOO sweet! Finally a pic of my Bastila

I'm fixing her face now FOR ONCE AND FOR ALL!!
The Wardroid is going really sweet.. From scratch seemed impossible, but deforming primitives and texturing them on 34x34 texs, and then merging them all in one including UVs.. It's going great!
Glad to see KotOR is going so sweet!! You've worked so hard!

Re: KotOR-era Sides for Convo Pack
Posted: Thu Jun 26, 2008 5:58 pm
by Grev
Im a bit confused with the assault and uber/ xl scripts, but Im getting my conquest scripts done! Could have them to you maybe even today!
Re: KotOR-era Sides for Convo Pack
Posted: Thu Jun 26, 2008 5:59 pm
by MandeRek
Grev wrote:Im a bit confused with the assault and uber/ xl scripts, but Im getting my conquest scripts done! Could have them to you maybe even today!
You still aren't done yet?!

Re: KotOR-era Sides for Convo Pack
Posted: Thu Jun 26, 2008 7:43 pm
by Caleb1117
Are there any scripts left, besides the Hunts you wanted to handle?
Re: KotOR-era Sides for Convo Pack
Posted: Thu Jun 26, 2008 10:59 pm
by Grev
MandeRek wrote:Grev wrote:Im a bit confused with the assault and uber/ xl scripts, but Im getting my conquest scripts done! Could have them to you maybe even today!
You still aren't done yet?!

I started today....

MY internet doesnt work, so I had to use another computer.