Re: UnOfficial v1.3 Patch (r117 - Final Release)
Posted: Sat Jan 24, 2009 6:53 pm
Yes, those files contain the best code examples. But I can't make any changes/updates to the v1.3 patch without everything. The only thing I can use random scripts for is just reference on how things work. I've lost all the extra documentation I was making on how the shell screens functions.
My web site has been down since I moved back to college at the end November. I was going to put the source up on Filefront... I remember putting everything into a 7z archive, but it disappeared. So far, the hard drive scanned has turned up some swbf2 related files, but nothing yet worth keeping.
If someone had shell_interface.lua, I would be able to see and fix that single cGC loading bug (assuming its there, I still haven't looked into it yet...)
I was thinking of writing up swbf2 API documentation over my Spring break (first week in March), but now I'm not sure if I will do it. Is there still a demand for it?
My web site has been down since I moved back to college at the end November. I was going to put the source up on Filefront... I remember putting everything into a 7z archive, but it disappeared. So far, the hard drive scanned has turned up some swbf2 related files, but nothing yet worth keeping.
If someone had shell_interface.lua, I would be able to see and fix that single cGC loading bug (assuming its there, I still haven't looked into it yet...)
I was thinking of writing up swbf2 API documentation over my Spring break (first week in March), but now I'm not sure if I will do it. Is there still a demand for it?