Hi all , havent posted in a long time and i'm still a new modder. I'm trying to add a republic_hover_combatspeeder into my level. I'm pretty sure i have all the files needed. when i munge my map, some errors come up that read
"all_rebel_hover_combatspeeder_chunk 01 has no collision geometry!
munging all_rebel_hover_combatspeeder.msh"
does that mean i have to add the chunk01 into my map in some random location?If you could reply, that would be great
Probably a really easy simple question
Moderator: Moderators
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Squirrel7Hunter
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sawyerdk9
RE: Probably a really easy simple question
have you played your map yet? There are alot of things that show up while munging that don't really matter.
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Astute
- Rebel Colonel

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RE: Probably a really easy simple question
The munge tends to spit out many trivial errors, this is just another one.
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Kyross
RE: Probably a really easy simple question
Ignore it. Mine always says there is something about sound files missing in the mungelog, but they all work fine. Even if that was an actual error, it wouldn't matter much because that just means you'll be able to walk trough a scrap piece of a blown up combat speeder.
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Squirrel7Hunter
I have played my map and it still doesnot show up. I'm not sure if this matters but it says i'm also missing files that are called
"speeder pose9 .zafbin and .zabbin.somthing like that.
Do i need these files for my vehicle to work?
i recently learned that you have to have you vehicle spawn point in a contol region so i placed one in my cp1 control. it still doesnt work.
If anyone of you know what could be the problem or if there is somthing i havent done that would be great.
"speeder pose9 .zafbin and .zabbin.somthing like that.
Do i need these files for my vehicle to work?
i recently learned that you have to have you vehicle spawn point in a contol region so i placed one in my cp1 control. it still doesnt work.
If anyone of you know what could be the problem or if there is somthing i havent done that would be great.
