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Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Tue Aug 17, 2010 1:26 pm
by CommanderFixer
I'd like to include the KOTOR era, and this patch's time is up: http://www.gametoast.com/forums/viewtop ... 39&t=15622 and here's the link: http://files.filefront.com/corelvl/;118 ... einfo.html
Thanks!

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Tue Aug 17, 2010 1:31 pm
by Maveritchell
CommanderFixer wrote:I'd like to include the KOTOR era, and this patch's time is up: http://www.gametoast.com/forums/viewtop ... 39&t=15622 and here's the link: http://files.filefront.com/corelvl/;118 ... einfo.html
Thanks!
That's fixed and re-uploaded in the post:
http://www.filefront.com/17210022/core.lvl

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Wed Aug 18, 2010 12:44 pm
by [Padawan]Helkaan
Please, where can I download the Tatooine building pack I? (not this in Ande asset pack I)

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Wed Aug 18, 2010 2:25 pm
by DarthD.U.C.K.

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Wed Aug 18, 2010 3:15 pm
by kinetosimpetus
Delta-1035 wrote:Can anyone reupload the Dragonum's 327th pauldrons as addon meshes made by kinetosimpetus? the link is dead.
looking on my drive.
EDIT:
rapidshare - http://rapidshare.com/files/413736114/p ... h.zip.html
filefront - http://www.filefront.com/17213504/pauldron_327_both.zip

and post updated.

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Thu Aug 19, 2010 3:59 am
by Delta-1035
Thanks a lot, mate. :)

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Fri Aug 20, 2010 8:40 am
by CommanderFixer
Even though SWBF2 doesn't work on my computer anymore doesn't stop me. I get an 'Ooops, (-1) error when I try to download the Death Trooper assets. The links are here: http://www.gametoast.com/forums/viewtop ... 64&t=21245 and... http://www.filefront.com/14950791/Death ... mapped.zip
Thanks, again. A modder's imagination never dies! :wink: By the way, does the Phase 1 Dark Trooper model(By Icemember) use its own vibroblade?


EDIT: Would you also mind reuploading Keller's Skin Pack 3? Topic: http://www.gametoast.com/forums/viewtop ... 64&t=20983
DL-link: http://www.filefront.com/14824545/Kelle ... ck%203.rar

Thanks, again!

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Sat Aug 21, 2010 1:41 am
by Marvel4
Hi, can someone re-upload this?
AQT wrote:A not so "grainy" Commander Cody reskin
Hidden/Spoiler:
Image
Image
Download:
http://files.filefront.com/improved+com ... einfo.html

Feel free to use as always.

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Sat Aug 21, 2010 5:05 am
by CT-26-6958_Hevy
I Couldn't find the "Mandalorian Rifle"
http://starwars.wikia.com/wiki/File:Clo ... hwatch.jpg
(Second Trooper from left hold one)

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Sat Aug 21, 2010 9:02 am
by R8-Q88
Can someone help me find the piece of equipment that Mav used for the Rebel Episonage Transmitter in his Space Endor, that little, tan, rectangular piege of equipment, and thing called a "space crate"?

EDIT: I got the screenshots working, but the site won't let me put attachments on my post.

EDIT2: Anyone know where to get the BF1 Kashyyyk assets for BF2?

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Sat Aug 21, 2010 3:08 pm
by [Padawan]Helkaan
I can upload them. Do you want?

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Sat Aug 21, 2010 4:22 pm
by R8-Q88
The BF1 Kashyyyk assets for BF2? If so yes please!

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Sat Aug 21, 2010 4:33 pm
by CT-26-6958_Hevy
Marvel4 wrote:Hi, can someone re-upload this?
AQT wrote:A not so "grainy" Commander Cody reskin
Hidden/Spoiler:
Image
Image
Download:
http://files.filefront.com/improved+com ... einfo.html

Feel free to use as always.
Do you mean the HD-Cody?
If Yes, i would Upload it!

Nnobody could find/help me with my Mandalorian Battle Rifle Probem?

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Sat Aug 21, 2010 4:37 pm
by genaral_mitch
Where can I get the Urban Map buildings?

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Sat Aug 21, 2010 4:46 pm
by Deviss
CT-26-6958_Hevy wrote:
Marvel4 wrote:Hi, can someone re-upload this?
AQT wrote:A not so "grainy" Commander Cody reskin
Hidden/Spoiler:
Image
Image
Download:
http://files.filefront.com/improved+com ... einfo.html

Feel free to use as always.
Do you mean the HD-Cody?
If Yes, i would Upload it!

Nnobody could find/help me with my Mandalorian Battle Rifle Probem?
i think he meant cody reskined by AQT :D
and i am using barret 50. as mandalorian rifle is very simil here link
http://www.gametoast.com/index.php?opti ... &Itemid=73

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Sat Aug 21, 2010 5:05 pm
by AceMastermind
R8-Q88 wrote:...Anyone know where to get the BF1 Kashyyyk assets for BF2?
I'm not sure what you mean by "for BF2" but you can get the SWBF1 world assets from this topic:
http://www.gametoast.com/forums/viewtop ... 64&t=20167

Always check the Assets Links Thread before asking in this thread.

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Sat Aug 21, 2010 6:54 pm
by R8-Q88
AceMastermind wrote:
R8-Q88 wrote:...Anyone know where to get the BF1 Kashyyyk assets for BF2?
I'm not sure what you mean by "for BF2" but you can get the SWBF1 world assets from this topic:
http://www.gametoast.com/forums/viewtop ... 64&t=20167
World assets from SWBF1 that you can put into maps for SWBF2.

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Sat Aug 21, 2010 6:55 pm
by Deviss
R8-Q88 wrote:
AceMastermind wrote:
R8-Q88 wrote:...Anyone know where to get the BF1 Kashyyyk assets for BF2?
I'm not sure what you mean by "for BF2" but you can get the SWBF1 world assets from this topic:
http://www.gametoast.com/forums/viewtop ... 64&t=20167
World assets from SWBF1 that you can put into maps for SWBF2.
they are only follow teancum's tuto for convert to bf2 :)

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Sat Aug 21, 2010 7:00 pm
by AQT
R8-Q88 wrote:World assets from SWBF1 that you can put into maps for SWBF2.
You can put 99.9% of all world assets from SWBF1 into maps for SWBF2 without having to edit or change anything.

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Sat Aug 21, 2010 8:25 pm
by R8-Q88
Cool, so just download them from the link that Ace put in an earlier post?

P.S. anyone know anything about the space props I asked about? I'm 99.9% sure that they're stock props, but I can't find any files with alliance episonage transmitter, or space crate in the name.