Page 10 of 21

Re: Christophsis Battle (Crystal City)

Posted: Mon Mar 30, 2009 4:46 pm
by Darth Revan
You could request Mandereks Herosifhe was ok with it?

Re: Christophsis Battle (Crystal City)

Posted: Mon Mar 30, 2009 6:27 pm
by ForceMaster
Darth Revan wrote:You could request Mandereks Herosifhe was ok with it?
I understand that the resources of BF0 will not be released yet. I referred to an independent model, any model or someone interested in doing so.

EDIT:

Updated pics:
Hidden/Spoiler:
Image

Image

Image

Image

Re: Christophsis Battle (Crystal City)

Posted: Tue Mar 31, 2009 11:51 pm
by Devastator77
The Tri-Droids fit perfectly in with the map. This map just keeps getting better. :thumbs:

Re: Christophsis Battle (Crystal City)

Posted: Wed Apr 01, 2009 1:33 am
by Nova Hawk
Dude, the map is looking EXACTLY like the movie!

Btw, will u be doing a beta for this map? Just wondering...

Re: Christophsis Battle (Crystal City)

Posted: Wed Apr 01, 2009 2:15 am
by Nihillo
It does indeed look good, however, there is something wrong with the lighting. All those blue crystals don't seem to affect the light on the streets, it's dark and sterile there. I haven't watched the clone wars movie so I don't know how Christophsis looks like, so correct me if I'm wrong, but there should be a light blue glow over the ground. If those things are indeed crystals, then the light hitting them should be sprawling all over the place.

Also, the rubble on the ground looks like plastic it needs more transparency.

Everything else is contributing to an apparently flawless ambient, nice job. :wink:

Edit: I made a google image search for Christophsis and found out the crystals behave much like you made them: as if they were opaque, simple blue rocks. Your map is a faithful recreation.
I would simply delete this post since it is now of no importance, but I feel the need to say the lighting in Christophsis doesn't make much sense to me, it's unrealistic. Then again, it's star wars. :roll:

Re: Christophsis Battle (Crystal City)

Posted: Wed Apr 01, 2009 3:15 am
by Tauntaunwampa
Looks Great mate cannot wait to see the finished product. Have been looking for a map like this since Jesus played full back for Jeruselum :thumbs:

Re: Christophsis Battle (Crystal City)

Posted: Wed Apr 01, 2009 3:45 am
by andrija
omg like from the movie :thumbs:

Re: Christophsis Battle (Crystal City)

Posted: Wed Apr 01, 2009 6:29 am
by Delta-1035
well done!

Re: Christophsis Battle (Crystal City)

Posted: Wed Apr 01, 2009 12:57 pm
by ForceMaster
Nova Hawk wrote:Dude, the map is looking EXACTLY like the movie!

Btw, will u be doing a beta for this map? Just wondering...
thanks for your comments friends!

I do not understand a lot of beta versions, but if you mean a version that could be improved later, then it is a beta version. :yes:

This Tri-droid is a automatic turret, the model is just to give it some realism, but nothing more, anyway, the important thing is that there is.... ¿no? :wink:

Re: Christophsis Battle (Crystal City)

Posted: Wed Apr 01, 2009 1:05 pm
by B.I.G_Cookie
ForceMaster wrote:
Nova Hawk wrote:Dude, the map is looking EXACTLY like the movie!

Btw, will u be doing a beta for this map? Just wondering...
thanks for your comments friends!

I do not understand a lot of beta versions, but if you mean a version that could be improved later, then it is a beta version. :yes:

This Tri-droid is a automatic turret, the model is just to give it some realism, but nothing more, anyway, the important thing is that there is.... ¿no? :wink:

Yeah love the Tri-droid I think it looks even better than the bf0 version :wink:

Re: Christophsis Battle (Crystal City)

Posted: Wed Apr 01, 2009 2:14 pm
by Delta-1035
B.I.G_Cookie wrote:Yeah love the Tri-droid I think it looks even better than the bf0 version :wink:
you should not say this:
1) because you have not yet tried it.
2) because MandeRek has spent a life-time on it (creating animation too).

Re: Christophsis Battle (Crystal City)

Posted: Wed Apr 01, 2009 2:23 pm
by Maveritchell
Delta-1035 wrote:
B.I.G_Cookie wrote:Yeah love the Tri-droid I think it looks even better than the bf0 version :wink:
you should not say this:
1) because you have not yet tried it.
2) because MandeRek has spent a life-time on it (creating animation too).
We've seen pictures of both of them, he can say whatever he wants about how they look.

Re: Christophsis Battle (Crystal City)

Posted: Wed Apr 01, 2009 2:24 pm
by DarthD.U.C.K.
:? what he said may sound a bit "rude"
but you didnt play tboth droids yet and forcemasters can be as good as the one in bf0, it can be better ot worster though

EDIT:yes, what maveritchell said

Re: Christophsis Battle (Crystal City)

Posted: Wed Apr 01, 2009 3:07 pm
by B.I.G_Cookie
DarthD.U.C.K. wrote::? what he said may sound a bit "rude"
but you didnt play tboth droids yet and forcemasters can be as good as the one in bf0, it can be better ot worster though

EDIT:yes, what maveritchell said

I said it LOOKS better from the optic, because I think its more detailed and the texture is better.. and I didn't say anything about the gameplay. :wink:

Re: Christophsis Battle (Crystal City)

Posted: Wed Apr 01, 2009 5:46 pm
by MandeRek
Guys, his model looks really good! :D Better than mine, for sure.. It has more detail on small things, although I think our main texture on the head is better. Still, the rest is better of this model. Besides I made anims and stuff, I think Forcemaster really did a great job on finding a great way of making a Tri-Droid which will be functional, in a way.. Sometimes a huge walker can be frustrating, and a turret is fun :P

My point here: Great job Forcemaster :thumbs: , you did an awesome job. Model is certainly better than main, and the question remains if a walker will certainly improve the gameplay ;)

Re: Christophsis Battle (Crystal City)

Posted: Wed Apr 01, 2009 8:28 pm
by ForceMaster
Thank you all for your interest in this project. :D

With regard to Tri-Droid: I know that my model will not reach the playability of the MadeRek bencause it has no animation, but as I said from the start: this is to recreate the scene, not to compete for who has a better model for this. I agree with MadeRek when he says that a walker can be hard work, and I've raised and while not in my possibilities that I do is devoted to a project of this magnitude. :cpu: Guys, this is SWBF, a game, not a competition over who has or does better models, just fun to share gametoast just that. So have fun, take a game, nothing more. :wink:

Re: Christophsis Battle (Crystal City)

Posted: Wed Apr 01, 2009 8:52 pm
by wilkos
Bien dicho viejo

well said


i'm sorry i couldn't finish the nu-class shuttle model
but still the map is awsome

Re: Christophsis Battle (Crystal City)

Posted: Thu Apr 02, 2009 12:58 am
by Tauntaunwampa
so has this map been released?? :clone:

Re: Christophsis Battle (Crystal City)

Posted: Thu Apr 02, 2009 1:45 am
by Nova Hawk
Tauntaunwampa wrote:so has this map been released?? :clone:
No, it it's not in the released maps/mods section, then it hasn't been released.

Re: Christophsis Battle (Crystal City)

Posted: Thu Apr 02, 2009 10:02 am
by ForceMaster
Friends, I am about to finish the map, the only thing that keeps me on the edge of madness is the dwarf spider walker :runaway: . when I add it to the side of the CIS does not work then the game was interrupted. was that some had worked, if anyone knows how to properly appends, please help me.