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Sound Problems-Please Reply!!

Posted: Sun Jan 18, 2009 3:00 pm
by elfie
So I did okay with the sound on my last map, mostly, and I decide to make a new map with custom sounds. I follow the tutorials once more, set everything up like I did last time. I add the sound files, edit the odfs to read the sound files, edit the lua to read the sound files and then after the lua, i munge common. I close out of Visual Munge, open it again, uncheck common, check sound, sound only, and audio streams. I click munge, yet i watch on the munge window and see that it is not munging any of my sound files. After it says it is finished, I go to LVL_PC in my map folder and go to sound and the sound folder is empty! So I double check the bats, fix what I think is the problem, clean and remunge, sound, sound only, and audio streams. Still nothing. I have done this over and over again and it is so bizzare. It seems as though it doesn't even recognize that my files are there. I honestly don't know what to do because it won't even read my files. I would really appreciate any help at all. If anyone has the slightest idea of how to fix this, please post because I don't know what to do!

Also, here is what the munge looks like when it is munging:
Hidden/Spoiler:
[code]Sides\munge PC
Worlds\munge PC
Sound\munge PC
Munging addme.lua...done.
Copying files to Battlefront II directory:
"C:\Program Files\LucasArts\Star Wars Battlefront II\GameData"
Addon dir exists, continuing...
Creating mod dir "WA2" dir in addon dir...done.
Copying addme.script to mod dir...done
Copying "mission.lvl" to modDir\data\_LVL_PC\...done
Copying "core.lvl" to modDir\data\_LVL_PC\...done
Copying "WA2" to modDir\data\_LVL_PC\...done
Copying "SIDE" to modDir\data\_LVL_PC\...done
Munge process finished[/code]