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unable to walk through brush and foliage [Solved]

Posted: Sat Feb 02, 2019 11:53 pm
by Mas
hey all! so I’m working on an endor themed map. however, I am having a problem with plant life. everything looks good however when I open the map in the game the ferns brush and foliage have full Collison detection and are baster proof. I was wondering if there is a simple way to disable Collison detection on specific objects. so that the can be walked and shot through.

Re: unabl to walk through brush and foliage.

Posted: Sun Feb 03, 2019 7:50 am
by Marth8880
How did you go about placing this foliage? Did you place each bit individually as props, or did you paint them with the foliage editor?

Re: unabl to walk through brush and foliage.

Posted: Sun Feb 03, 2019 12:20 pm
by AnthonyBF2
You may create .msh.option files for your plant models with the -nocollision function or edit the plant ODF files and add these three commands:
SoldierCollision = "none"
VehicleCollision = "none"
OrdnanceCollision = "none"

Re: unabl to walk through brush and foliage.

Posted: Mon Feb 04, 2019 8:19 pm
by Mas
added the code under [Properties] worked perfectly! thanks.