WIP - Battle of Hoth
Posted: Wed May 09, 2007 8:23 pm
I've been browsing through the maps available for Star Wars Battlefront II, and it occured to me there were almost no Hoth maps! What's the deal?
The Battle of Hoth has got to be one of my favorite battles in the entire Star Wars saga, and I think its time we brought this great battle to Battlefront II.
This map will feature Conquest in both Clone Wars and Galactic Civil War, however, most of the work will be on Galactic Civil War. There will also be a "Realism Mode," which is only for Galactic Civil War. I'll get some details up on this later.
The map layout is not entirely the same as in the movies; I am trying to strike a balance between playability and realism.
Vehicles for Galactic Civil War are Snowspeeders and TaunTauns for the Rebels, AT-ATs and AT-STs for the Empire. Clone Wars vehicles are undecided, but will likely include the AT-TE.
There are trenches everywhere, used by the Rebels as cover. Several Command Posts are located within trenches, making them difficult for the advancing Imperials to capture. The AI units often use these trenches to snipe from.
There are two Rebel hangers, each of which spawn four snowspeeders. These two hangers are connected by the tunnels in the back. There is a Command Post in each of the hangers, and one in the tunnels. (The command room)
Several bunkers scattered across the map hold Command Posts and provide cover for the Rebels as they fire rockets and turrets at the advancing AT-ATs.
Now, on to the screenshots.
Overview of the central battlefield.
The Imperials attacking a trench.
The Rebel hangers.
The Shield Generator.
A tunnel Command Post.
What is Hoth without AT-ATs?
"We're hit!"
Luke, in his pilot uniform, slaughtering Snowtroopers.
Fighting in the tunnels.
A view of the AT-ATs from a Rebel bunker.
Could someone send me some realistic lasers for realism mode? Please PM me if you have some that you are willing to donate. (You will be credited, of course.)
Comments? Suggestions? Post 'em here!
P.S. Aren't you glad its not another Geonosis map?
The Battle of Hoth has got to be one of my favorite battles in the entire Star Wars saga, and I think its time we brought this great battle to Battlefront II.
This map will feature Conquest in both Clone Wars and Galactic Civil War, however, most of the work will be on Galactic Civil War. There will also be a "Realism Mode," which is only for Galactic Civil War. I'll get some details up on this later.
The map layout is not entirely the same as in the movies; I am trying to strike a balance between playability and realism.
Vehicles for Galactic Civil War are Snowspeeders and TaunTauns for the Rebels, AT-ATs and AT-STs for the Empire. Clone Wars vehicles are undecided, but will likely include the AT-TE.
There are trenches everywhere, used by the Rebels as cover. Several Command Posts are located within trenches, making them difficult for the advancing Imperials to capture. The AI units often use these trenches to snipe from.
There are two Rebel hangers, each of which spawn four snowspeeders. These two hangers are connected by the tunnels in the back. There is a Command Post in each of the hangers, and one in the tunnels. (The command room)
Several bunkers scattered across the map hold Command Posts and provide cover for the Rebels as they fire rockets and turrets at the advancing AT-ATs.
Now, on to the screenshots.
Overview of the central battlefield.
The Imperials attacking a trench.
The Rebel hangers.
The Shield Generator.
A tunnel Command Post.
What is Hoth without AT-ATs?
"We're hit!"
Luke, in his pilot uniform, slaughtering Snowtroopers.
Fighting in the tunnels.
A view of the AT-ATs from a Rebel bunker.
Could someone send me some realistic lasers for realism mode? Please PM me if you have some that you are willing to donate. (You will be credited, of course.)
Comments? Suggestions? Post 'em here!
P.S. Aren't you glad its not another Geonosis map?