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Re: Empire Rising (Updated 11/23/14)

Posted: Mon Dec 01, 2014 7:49 pm
by TWINKEYRUNAWAY
LOKERL wrote:This mod is really Diet Dr. Pepper good. All that is needed is just a few maps and that's about it. Also I made a video on it, if you want to check it out, here's the link, https://www.youtube.com/watch?v=UVlet6T ... -yQAlviNGQ
Thank you! Awesome video man!


Also generalfacu, Thats being looked into. I knew the sniper was doing that, but ad no idea about the wookie one. Thank you so much!

Re: Empire Rising (Updated 11/23/14)

Posted: Tue Dec 02, 2014 8:01 am
by LOKERL
TWINKEYRUNAWAY wrote:
LOKERL wrote:This mod is really Diet Dr. Pepper good. All that is needed is just a few maps and that's about it. Also I made a video on it, if you want to check it out, here's the link, https://www.youtube.com/watch?v=UVlet6T ... -yQAlviNGQ
Thank you! Awesome video man!


Also generalfacu, Thats being looked into. I knew the sniper was doing that, but ad no idea about the wookie one. Thank you so much!


No problem

Re: Empire Rising (Updated 5/4/15)

Posted: Mon May 04, 2015 10:44 pm
by TWINKEYRUNAWAY
New Skins! Tantive 5 added!

In honor of May the 4th, I thought I would share some updates to this mod. New units have been added to fit more of a pre-rebel theme. Out of the four maps that have support (including kashyyk, mos eisley, death star and tantive 5) some bug fixes have been applied. Particularly the muzzle flash has been fixed for the snipers, new "SW Rebels" themed lasers and a few more surprises. I need people to test and try this beta so that I can find more things that more fixes in terms of gameplay.
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If there is anyone interested in helping me in the sound department, send me a pm. I have pre-edited sound files I would really like to get into the game.

Updated link:
http://www.mediafire.com/download/hyobb ... beta+4.rar

Re: Empire Rising (Updated 5/4/15)

Posted: Mon May 04, 2015 11:36 pm
by JazzMaster
TWINKEYRUNAWAY wrote:
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Yesss!! thats one of the coolest rebel ktibash/reskin i've seen so far!!

I can build a custom sound file for you if you can send me the .wav files.

Re: Empire Rising (Updated 5/4/15)

Posted: Tue May 05, 2015 8:40 am
by Sandtrooper956
I haven't tried this as the Rebel sniper yet, but reloading as the Imperial Sniper freezes the game until you press ESC. (At least on the Death Star) I'll report back later.

Re: Empire Rising (Updated 5/4/15)

Posted: Mon May 18, 2015 5:57 pm
by atm101010
Are mandos still a class?

Re: Empire Rising (Updated 5/4/15)

Posted: Tue May 19, 2015 12:51 am
by TWINKEYRUNAWAY
Im trying to work them in.

Re: Empire Rising (Updated 5/4/15)

Posted: Tue May 19, 2015 5:25 pm
by atm101010
Will there be heroes (sorry if I'm overwhelming you)?

Re: Empire Rising (Updated 5/4/15)

Posted: Sat May 23, 2015 1:53 am
by TWINKEYRUNAWAY
Well....im not a big fan of how over powered heroe characters are. To accomendate for that I do plan on adding units that share balanced qualitys that heroes have like melee weapons and a possible force wave type thingy. I had seen something like that used by a scout trooper in the now cancelled star wars first strike.