Dohnutt wrote:ZM = ?
Yea, it's a Source mod called Zombie Master, basically the idea is this:
In a server of say... 6 people, 1 person is randomly chosen to play as the Zombie Master, or ZM, the game plays for this person like a Real Time Strategy, he can spawn 4 (soon to be 5) different types of zombies from specific spawn points, and control them, using each zombie type's unique ability's to kill the human survivors.
He can also manipulate the enviorment, with "Traps" that are put into the map's by their makers, like making a car fall from the roof of a car garage, break the wall of a building, summon a tornado, or even just closing a door, to make survivors have to take a different route.
These traps vary from map to map, as the map makers put them in. The ZM can also see in the dark, spawn a weak solitary zombie anywhere humans aren't looking, and create a small explosion, that does not directly do damage to humans, but can break their barricades.
While the other 5 players will attemt to survive the ZM's onslaught, and sometimes, complete certain objectives like:
Find the parts to repair the truck, bring them back, and defend the truck for 3 minates.
Or
Survive in the cabin for 8 minates, gather wood from outside to keep the fire going.
Stuff liek that, or sometimes it's just survive, the ZM can win by killing all humans or preventing them from accomplishing their goals
Humans have 3 types of weapons they can carry:
Melee
Crowbar
Sledge Hammer
Light
Pistol
(soon they will add a revolver, which will probably go in this class.)
Primary
Shotgun
Winchester Rifle (best for sniping if your into that)
Uzi (not really, but it looks and acts like one, I think it's really an MP5 or something.)
Not counting your fists, but it isn't wise to use them...
Soon their gonna add Molotov's too.
