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Re: All-Purpose Request Thread (Mk. IV)
Posted: Sun Nov 22, 2015 10:55 am
by Anakin
upload it
here and than you write:
Re: All-Purpose Request Thread (Mk. IV)
Posted: Sun Nov 22, 2015 10:58 am
by Anakin
your URL is broken.
Looks like 3rd person for me. what's special with this??
Re: All-Purpose Request Thread (Mk. IV)
Posted: Sun Nov 22, 2015 11:04 am
by Anakin
Ah ye. it's the same for Mass effect:
https://www.youtube.com/watch?v=rnqDPTA9Km0
A mod that changes this for every map/mod would be a bit more complicated. You'd need to write a script that changes the values for every unit. Not sure if this is even possible.
Re: All-Purpose Request Thread (Mk. IV)
Posted: Sun Nov 22, 2015 11:11 am
by Anakin
Have a look at this:
http://www.gametoast.com/viewtopic.php?f=25&t=21656
1. impossible
2. very easy you can do this i'm sure
3. only for stock is possible. You'd need to remunge the stock sides and change the camera position. But i'm not sure if this will be multiplayer compatible.
4. I think this is impossible. But please correct me if not.
Re: All-Purpose Request Thread (Mk. IV)
Posted: Sun Nov 22, 2015 11:28 am
by Anakin
Read this again!!!
http://www.gametoast.com/viewtopic.php?f=25&t=21656
It does not make it impossible but you'd need to get the source files.
Start with adding a new project with modtools. Browse the directories and find the zoom tga files. change them, munge and finish. If you have some problems start a new thread in modding
Re: All-Purpose Request Thread (Mk. IV)
Posted: Sun Nov 22, 2015 4:44 pm
by TheMastermindOfMaom
Hello everyone,just wanted to ask: Could anyone make a cockpit mod for Battlefront II? (If one already exists,please link me to it because when I played Battlefront (1) I loved the cockpits)
Re: All-Purpose Request Thread (Mk. IV)
Posted: Sun Nov 22, 2015 5:49 pm
by Anakin
As far as I remember the unofficial patch 1.2 came with cockpit changes. But I don't know if it is still somewhere out here.
Re: All-Purpose Request Thread (Mk. IV)
Posted: Sun Nov 22, 2015 5:51 pm
by TheMastermindOfMaom
I know about that,but the HUD is not appealing to me and the 1.3 patch is superior in many ways. Aren't there any other mods?
Also: Yes,both BattlefrontJDgamer and GameToast have the 1.2 patch backed up.
Re: All-Purpose Request Thread (Mk. IV)
Posted: Sun Nov 22, 2015 6:07 pm
by Anakin
the cockpit files should be compatible with 1.3. As far as I know the 1.3 patch did not change anything that removes the cockpits from 1.2. you can try to first install 1.2 and than install 1.3 over it. That way you should be able to get the cockpit and remove the HUD with the 1.3 installation.
Re: All-Purpose Request Thread (Mk. IV)
Posted: Sun Nov 22, 2015 6:11 pm
by TheMastermindOfMaom
Okay I will try it.
*prays it won't ruin the game*
(Just saw I got rank. Yay

)
Progress:
Patch 1.2 installed
Re-installing 1.3
Opening Battlefront II
Result: No Cockpits

Re: All-Purpose Request Thread (Mk. IV)
Posted: Sun Nov 22, 2015 10:17 pm
by asdfjkl
Does anyone have a link to this with the pictures still intact? wanting to add a cape to a unit
http://www.gametoast.com/viewtopic.php?p=424009#p424009
Re: All-Purpose Request Thread (Mk. IV)
Posted: Mon Nov 23, 2015 3:46 am
by Anakin
TheMastermindOfMaom wrote:Okay I will try it.
*prays it won't ruin the game*
(Just saw I got rank. Yay

)
Progress:
Patch 1.2 installed
Re-installing 1.3
Opening Battlefront II
Result: No Cockpits

Maybe you ask the modder of v1.2/1.3
The pics are broken for a very long time. But maybe you want to have a look at this:
http://www.gametoast.com/viewtopic.php?f=27&t=21955
It's a bit more common. But if you understood this, then you don't need the pics of the other tutorial anymore.
Re: All-Purpose Request Thread (Mk. IV)
Posted: Mon Nov 23, 2015 4:56 am
by asdfjkl
Fantastic I shall try that in the morning. Thank you.
Re: All-Purpose Request Thread (Mk. IV)
Posted: Mon Nov 23, 2015 4:06 pm
by AQT
I went ahead and added new screenshots for that tutorial (as well as made some small edits). The images should be back up now.
Re: All-Purpose Request Thread (Mk. IV)
Posted: Tue Nov 24, 2015 1:32 am
by asdfjkl
AQT wrote:
I went ahead and added new screenshots for that tutorial (as well as made some small edits). The images should be back up now.
Thank you as well! I will be using both tutorials. Never enough info.
Re: All-Purpose Request Thread (Mk. IV)
Posted: Wed Nov 25, 2015 5:56 pm
by AnthonyBF2
Can someone upload original shell.lvl and common.lvl from swbf1? (ENG version)I broke those files and no longer have a disc or install files to get a backup

Re: All-Purpose Request Thread (Mk. IV)
Posted: Sat Nov 28, 2015 6:16 am
by darthhalv
Would really appreciate if someone could attach the head of this model
To the body of this model
Re: All-Purpose Request Thread (Mk. IV)
Posted: Thu Dec 03, 2015 1:50 am
by Havoc 526
Heyoooo! I was wondering, if someone could attach the Phase 2 Clone Helmet on top of the Dark Trooper body?
Re: All-Purpose Request Thread (Mk. IV)
Posted: Sat Dec 05, 2015 12:36 pm
by giftheck
Anybody know if the Jump Trooper jump pack has been made by anybody? 'm talking of one styled like the new game.
Jabba's Palace LUA files
Posted: Sun Dec 06, 2015 8:40 am
by TJam11
Hi Guys, I'm quite new here so apologies if this request is in the wrong place.
So I've been happily modding away using the BFII Mod tools to tweak things here and there on the shipped worlds, when all of a sudden I noticed there are no script assets for Jabba's palace included.
I was wondering if anyone had the original Conquest LUA files for both GCW and CW era's for this map? I'd really like to tweek them along with the other maps I'm doing.
If anybody can help, I would be eternally grateful.
Many thanks.