fireflies and godrays
Posted: Sun Apr 30, 2006 12:30 am
Anyone able to get either of these to work?
What I've done so far:
fireflies -
Copied fireflies.fx and firefly.tga to my effects folder
added "fireflies" to my req file under the "config" REQN
copied over an object (msh, odf, and tgas) from dagobah that had fireflies in it's ODF (dag1_prop_effectvine.odf)
godrays-
copied over an object (msh, odf, and tgas) from endor that had godrays in it's ODF (end_prop_tree01.odf)
copied over the godray odf (end_prop_godray.odf)
added this section to my map's fx file (xxx.fx located in the root of the world1 folder)
What I've done so far:
fireflies -
Copied fireflies.fx and firefly.tga to my effects folder
added "fireflies" to my req file under the "config" REQN
copied over an object (msh, odf, and tgas) from dagobah that had fireflies in it's ODF (dag1_prop_effectvine.odf)
godrays-
copied over an object (msh, odf, and tgas) from endor that had godrays in it's ODF (end_prop_tree01.odf)
copied over the godray odf (end_prop_godray.odf)
added this section to my map's fx file (xxx.fx located in the root of the world1 folder)
Any help on either of those would be awesome.Effect("Godray")
{
Enable(1);
MaxGodraysInWorld(5000);
PS2()
{
MaxGodraysOnScreen(50);
}
PC()
{
MaxGodraysOnScreen(10);
}
XBOX()
{
MaxGodraysOnScreen(10);
}
OffsetAngle(0.000000);
DustVelocity(0.0, -0.1, 0.0);
MaxViewDistance(150);
MaxViewDistance(130);
}