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Re: Rhen Var: Canyon 1.5 - MP Patch 1.6

Posted: Tue May 18, 2010 1:02 pm
by 501st_commander
Tell us where you put it and what you did with the new POK.lvl.

Re: Rhen Var: Canyon 1.5 - MP Patch 1.6

Posted: Wed May 19, 2010 11:12 am
by Anakin
i unziped the first file there came the error. than i unziped the 2nd file with the POK.lvl than i went to the addon/POK/data/_lvl_pc/POK folder and placed there the pok.lvl file.
now i have in the _lvl_pc folder a core.lvl and mission.lvl file and two folder named POK and load

Re: Rhen Var: Canyon 1.5 - MP Patch 1.6

Posted: Wed May 19, 2010 7:07 pm
by RogueKnight
Anakin wrote:i unziped the first file there came the error. than i unziped the 2nd file with the POK.lvl than i went to the addon/POK/data/_lvl_pc/POK folder and placed there the pok.lvl file.
now i have in the _lvl_pc folder a core.lvl and mission.lvl file and two folder named POK and load
Now go play the game.

Re: Rhen Var: Canyon 1.5 - MP Patch 1.6

Posted: Wed May 19, 2010 7:19 pm
by kinetosimpetus
RogueKnight wrote:
Anakin wrote:i unziped the first file there came the error. than i unziped the 2nd file with the POK.lvl than i went to the addon/POK/data/_lvl_pc/POK folder and placed there the pok.lvl file.
now i have in the _lvl_pc folder a core.lvl and mission.lvl file and two folder named POK and load
Now go play the game.
What about "SIDE"?

How are you extractig the first zip? Right click > extract all?
Or left double click > drag folder in to addon?

Re: Rhen Var: Canyon 1.5 - MP Patch 1.6

Posted: Fri May 21, 2010 9:07 am
by Anakin
right klick and extract all.
now it works after i reinstalled the complet game with all mods and maps i had before.

BUT now it chrashs if i start with Republic and civil ware

Re: Rhen Var: Canyon 1.5 - MP Patch 1.6

Posted: Fri May 21, 2010 10:41 am
by kinetosimpetus
Check to see if there is a SIDE folder in your _LVL_PC and it should contain cis.lvl all.lvl rep.lvl and maybe imp.lvl

Re: Rhen Var: Canyon 1.5 - MP Patch 1.6

Posted: Fri May 21, 2010 1:05 pm
by Anakin
nop there isn't

Re: Rhen Var: Canyon 1.5 - MP Patch 1.6

Posted: Sun May 23, 2010 7:37 pm
by kinetosimpetus
try double left clicking on the zip, and open the folders inside, click and drag the side folder to the lvl pc folder.

Or If you dont intend to play online with it, you can copy the stock side lvl's to there, the sides aren't very different, mostly visual changes, except for the heros.

EDIT
Alternate download. in .7z http://www.filefront.com/16528347/POK.7z

First Post updated.

(This isn't a new version, just a new, hopefully error free, upload. At least, that is the intent.)

Re: Rhen Var: Canyon 1.5 - MP Patch 1.6

Posted: Mon May 24, 2010 6:37 am
by Anakin
ok thx i will try to unzip the sides and otherwise i will take the 7.zip

Re: Rhen Var: Canyon 2.0

Posted: Sun Jul 01, 2012 1:24 am
by kinetosimpetus
2.0 Release

Dropbox [May be unavailable for a while, still uploading at time of posting]

Added stuff:

Caves. Adds a couple more paths so the bridge isn't such a bottleneck, and there's a new CP in there. The rainshadow regions isn't working quite right, so there is snow in the CP room in there...

New satellite shot, no more seeing underneath the map while waiting to spawn.

Changed stuff:

May have changed some of the blaster models around a little, hero's are returned to stock setup with force powers and such, only visual changes. The map will be supported by my side mod, so gameplay changing sides will be reserved for that.

Re: Rhen Var: Canyon 2.0

Posted: Sun Jul 01, 2012 1:31 am
by Marth8880
Will download! :o

Re: Rhen Var: Canyon 2.0

Posted: Sun Jul 01, 2012 1:34 am
by kinetosimpetus
Oh, I don't remember if it supported The Dark Times before, but it does. Just FYI.

Re: Rhen Var: Canyon 2.0

Posted: Sun Jul 01, 2012 7:51 am
by Lephenix
Downloading now, and added it to the list here: http://www.gametoast.com/forums/viewtop ... 50#p470350.

Re: Rhen Var: Canyon 2.0

Posted: Sun Jul 01, 2012 11:09 am
by kinetosimpetus
I'm running a dedicated server called MovingForce, password = guruiscool
It's running CW and GCW of this map only. I'll be able to play on it with anyone else who wants to around 10pm Central, but you all can play on it before that.

Re: Rhen Var: Canyon 2.0

Posted: Sun Jul 01, 2012 11:28 am
by ARCTroopaNate
Just downloaded and played, very nice map, I like Luke's new idle animation. Just killed Vader, game winning kill, he jumped into a turret. (Idiot)

11 P.M Eastern? I'll be there. :D

Re: Rhen Var: Canyon 2.0

Posted: Sun Jul 01, 2012 12:21 pm
by kinetosimpetus
ARCTroopaNate wrote:Just downloaded and played, very nice map, I like Luke's new idle animation.
Thanks :)
Just killed Vader, game winning kill, he jumped into a turret. (Idiot)
Heh, yeah. I could make it impossible for the heros to enter vehicles, but that would be a gameplay change to the sides, which I decided to avoid in the stock eras.

11 P.M Eastern? I'll be there. :D
Cool :)
I may need to work on the server more, but I gtg to work. Couldn't find it in the server list ingame...

Re: Rhen Var: Canyon 2.0

Posted: Sun Jul 01, 2012 1:28 pm
by RevanSithLord
Downloading, definitely. :o

Re: Rhen Var: Canyon 2.0

Posted: Sun Jul 01, 2012 3:23 pm
by Cerfon Rournes
Downloading! I'll may put up some screens later.
EDIT
I can't seem to get the files extracted. Could you please post a .zip file link?

Re: Rhen Var: Canyon 2.0

Posted: Sun Jul 01, 2012 5:07 pm
by Maveritchell
kinetosimpetus wrote:
ARCTroopaNate wrote:Just killed Vader, game winning kill, he jumped into a turret. (Idiot)
Heh, yeah. I could make it impossible for the heros to enter vehicles, but that would be a gameplay change to the sides, which I decided to avoid in the stock eras.
SetClassProperty(herostring, NoEnterVehicles, 1)
SetClassProperty(gt_inf_kinetosimpetus, NoExcuses, 1)

Re: Rhen Var: Canyon 2.0

Posted: Sun Jul 01, 2012 8:37 pm
by Cerfon Rournes
Found a slight bug near cp5.
Hidden/Spoiler:
Image
Most AI got stuck here.