Nice video. Looks very promising for a 0.000000000000000001 alpha, LOL.
It seems that Space Coruscant isn't going to be as grand as I'd like it to be. Space maps, it seems, can't be made extra large because once you've flown a short distance weapons stop firing and units die as soon as they exit their vehicles. It doesn't matter though. With everything crammed together I'm sure it can be made even more hectic than it would have been; just like the movies.
I want to thank PvtParts for making and sending me some of the best explosion effects I have ever seen. They will be a great help when it comes to making the map look super-realistic.
*Attention all mappers and future-mappers*
I know I'm not a beta-tester, but once you feel that all your side changes have been completed, please send the map to me so I can be sure that everything is as accurate as possible. If it isn't, I'll probably create an accurate ODF file for you, or you can send me yours so that I can edit it. Alternatively, send it to Soul/MS, because I think he said he'd do that anyway. Can't quite remember

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About the snow; I think that the Zero engine is set up so that if the texture is bright enough, the object automatically glows. Don't quote me on that though.
MS/Soul wrote:Coruscant - Last Line of Defense?
Love it!

Thanks MS. And Razorpig as well of course for thinking of others

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