AI doesn't use Wrist Tri-Shot?
Posted: Wed Aug 01, 2012 5:07 pm
In a map I'm working on I have a CIS SBD unit whose only weapon is the Wrist Tri-Shot. I noticed that this unit essentially NEVER fired its gun. I found this odd since I haven't modified the stock weapon in any way. So I looked at its ODF and discovered that it contains the lines:
MinRange = "0"
OptimalRange = "0"
MaxRange = "0"
Is this normal? I don't *think* I've messed around with my assets ever... But it doesn't seem right to me. I took the default lines from com_weap_inf_shotgun:
MinRange = "0"
OptimalRange = "24"
MaxRange = "48"
plugged them in, and now it works just fine. But still, was the wrist tri-shot intended to be a human only weapon? And if not, my assets must be corrupted, so does anyone know the "proper" values for this weapon?
MinRange = "0"
OptimalRange = "0"
MaxRange = "0"
Is this normal? I don't *think* I've messed around with my assets ever... But it doesn't seem right to me. I took the default lines from com_weap_inf_shotgun:
MinRange = "0"
OptimalRange = "24"
MaxRange = "48"
plugged them in, and now it works just fine. But still, was the wrist tri-shot intended to be a human only weapon? And if not, my assets must be corrupted, so does anyone know the "proper" values for this weapon?