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Posted: Fri Jan 05, 2007 2:10 am
by Protector_Pulch
trainmaster611 wrote:THose skins are a LOT better than anything I have ever made

That doesn't even matter...they're a lot better than the old ones, and that's what really counts.
@EGG_GUTS:
You don't have to. I've seen that picture on my own (in the corresponding thread), I was rather impressed.
Posted: Tue Jan 09, 2007 5:58 pm
by PieDude797
I didn't see anyone applying for testing, if there was i missed it, if you still need some i'll test. I've been so bored lately i have nothing to do

Posted: Wed Jan 10, 2007 2:00 am
by Protector_Pulch
Well, PieDude797, not all mappers have open or closed public betas for their project. Penguin (for example) does almost all the testing all alone. So you'd better ask first whether there's a closed beta at all, for a public open beta doesn't require you to apply for it (it's open), while a private beta is...private.
Nevertheless, I think there'll be a closed public beta, so applying first can only be an advantage for you.
Posted: Wed Jan 10, 2007 6:15 pm
by EGG_GUTS
This map and my Tatooine map are still open for testers 3-5 at max but sadly
the reason for me posting so little on these two threads is the crashing
problem and with my skin/new unit map crashing I can't do much progress
Luckily Qdin sent me some dead clones so I'm working on ZE without know
how it looks in game
anyways Piedude PM me if your interested for beta testing both or one of my
maps and any one else can to I'll post when I have enough
Posted: Sun Jan 14, 2007 2:29 pm
by EGG_GUTS
Yes I'm finally 50 % done I have to add vehicles and finish the mapping
maybe some more skins and weapon changes

Posted: Sun Jan 14, 2007 3:28 pm
by Nicky7831214
I'd love to beta-test your map, can I?
Posted: Mon Jan 15, 2007 10:01 pm
by EGG_GUTS
Sure The beta testers write now are
Nicky7831214, Valiant, and Pie dude 1 (maybe cuz he didn't respawn yet)
Posted: Thu Jan 18, 2007 9:08 pm
by EGG_GUTS
Vehicle line up: Republic- 2 IFT-Xs Rebels- 1(or 2) LAATs
old empire- 2 ATRT New empire- 2 ATSTs
Posted: Sun Jan 21, 2007 2:02 pm
by EGG_GUTS
Here I've been working a lot on this map

the crashing has almost been
corrected and will soon be fixed
I've pretty much redone the sides (or just renamed units

)here they are
Reps-
Republic Sergeant
Jungle Sniper
Clone Engineer (maybe new skin)
Clone Commander
Imperial Jettrooper
Hero: Anakin Cloaked
Rebels-
Rebel Sniper
Ewok
Alliance Jettrooper
Alliance Marine Trooper
Alliance Arc Trooper
Camo Wookie Warrior
Hero: Jedi Master
New Empire-
Shadowtrooper
Shadow Shock Trooper
Imperial Gunner
Imperial Space Officer
Dark Trooper (Glitched) (you'll see what I mean

)
Royal Guard (maybe and this will surely make the map longer to finish but only a bit)
Hero: Commander Rigz
Old Empire
Jungle Sniper
Imperial Clone pilot
Imperial Clone pilot V2
Imperial Clone Engineer
Imperial Jettrooper
Another unit (I'll choose later)
Hero: Commander Knob
Posted: Sun Jan 21, 2007 3:31 pm
by trainmaster611
New Empire and Old Empire?

What exactly is that supposed to mean? And how will you incorporate 5 sides in only two eras?
Posted: Sun Jan 21, 2007 4:45 pm
by cloneknight
ill beta test.
Posted: Sun Jan 21, 2007 6:11 pm
by EGG_GUTS
trainmaster611 wrote:New Empire and Old Empire?

What exactly is that supposed to mean? And how will you incorporate 5 sides in only two eras?
Read the story lines

Posted: Fri Jan 26, 2007 4:12 pm
by EGG_GUTS
Ok you can clone knight
I've got most of the Royal Guard done I just have to re-name him and his weapons and add the cape and he'll be done I'll post pictures later