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some vehicles spawn, some don't
Posted: Mon Jun 06, 2005 5:38 am
by Darth-Derkie
Do I have to much vehicles on my map because when I play the map not all vehicles spawn.
This are the vehicles I want:
Clone Wars:
2 Rep. Fightertanks
2 AAT's
3 Droidfighters
3 Jedi StarFighters
2 Rep. Gunships
2 MAF's
2 STAP's
2 Rep. Speederbikes
Galactic Civil War:
2 Imp. Fightertanks
2 Combatspeeders
3 X-wing's
3 Tiefighters
2 Imp. Gunships
2 Y-wings
4 Speederbikes
To much vehicles?
RE: some vehicles spawn, some don
Posted: Mon Jun 06, 2005 5:44 am
by Saturn_V
Check the error log from SPTest. Have you allocate enough memory for each vehicle type (flyer/hover) in the SetMemoryPool lines ?
Posted: Mon Jun 06, 2005 5:51 am
by Darth-Derkie
These are some of the sptest errors:
Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\EntityFlyer.cpp(3046)
Could not build EntityFlyer
Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\EntityFlyer.cpp(3046)
Could not build EntityFlyer
Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\MemoryPool.cpp(121)
Memory pool "TreeGridStack" is full; raise count to at least 595
Posted: Mon Jun 06, 2005 8:52 am
by Darth-Derkie
SetMemoryPoolSize("EntityHover", 6)
SetMemoryPoolSize("EntityFlyer", 6)
Do I need to change the numbers to how many hovering and flying vehicles I have in my map?
Posted: Mon Jun 06, 2005 10:23 am
by Darth-Derkie
Now the vehicles are spawning, but the republic is now spawning an droidfighter instead of an Jedi starfighter.
Posted: Mon Jun 06, 2005 10:43 am
by Saturn_V
I think SPTest gives a message about MemoryPoolSize if you need to increase it. Double check your vehicle spawn points are calling the correct vehicles in the correct slots.
Posted: Mon Jun 06, 2005 10:56 am
by Darth-Derkie
I had filled in a wrong control zone.
Posted: Mon Jun 06, 2005 11:06 am
by Qdin
lol, then I'll guess you just wrote in the wrong vehicle

lol, try to get it again

Posted: Mon Jun 06, 2005 11:08 am
by Darth-Derkie
No I wrote CP4 But it had to be CP3 And CP4 belongs to the CIS and that CP is spawning droidfighters...