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Re: Battlefront III News

Posted: Thu Jan 15, 2009 7:11 pm
by Teancum
Fluffy_the_ic wrote:I'd imagine that LA would use DMM, Euphoria, and Havok
I'd seriously doubt that. You have no idea how CPU intensive DMM and Euphoria are. Put that in hugemungous worlds with 50-100 units in-play and you've got slowdown city. Havok is doable as it's been around long enough to be really optimized.

Re: Battlefront III News

Posted: Thu Jan 15, 2009 7:22 pm
by Lead_Pilot
FINALLY! I've been waiting for this for years. I consider it confirmed (I seriously doubt it won't happen now).
Now to wait for the official trailer!

Things that I thought were amazing:
1) Leaving the Jedi Temple then fighting in space? Awesome!
2) Customization? Maybe? Who knows, but the units looked great.
3) Bespin!
4) DS2?
5) More Vehicles? Sweet!
6) Hoth hangar?
7) Even more capital ships and bigger interiors? GREAT!

I can't wait. I may get this for Wii AND PC!
The only problem is is that my system is getting old- I don't know if I'll be able to run SWBF3. If only I had more memory!

I say a few weeks and LA annouces it. Hopefully.

I also predict a November release date.

Re: Battlefront III News

Posted: Thu Jan 15, 2009 7:25 pm
by Fluffy_the_ic
Oh yeah, Forgot that BF3 is likely to have 2x as much visible AI at a time than TFU (on average) as well as many more things. Still don't understand a lack of Havok, You'd think itd be evident if they had it in the vid :?

Re: Battlefront III News

Posted: Thu Jan 15, 2009 7:30 pm
by Fusion
I really hope this video doesn't pull a BFII Trailer on us.


Anyways, did anyone notice the fact that the Acclamator had more than three rooms? :P

Re: Battlefront III News

Posted: Thu Jan 15, 2009 7:43 pm
by Ping
Seeing the video, I wonder if they got ideas from the modding community. And also, I think I saw Slave 1 in the vid.

Re: Battlefront III News

Posted: Thu Jan 15, 2009 7:49 pm
by Nova Hawk
I like the new walking animation for the troops, thats what they walked like in the movies.

Please release soon...

EDIT:
The Jedi who did the fist fighting was cool.

Re: Battlefront III News

Posted: Thu Jan 15, 2009 8:13 pm
by Lord Bardar
Grev wrote:I couldn't recognize a few of the cutscene fights, but I'm assuming they are bringing some non cannon Ideas and maps into this game, which will be a great change. Also, Jar Jar on tatooine?
It looked more like Naboo to me, but they did have old Ben Kenobi in Mos Eisley.

Re: Battlefront III News

Posted: Thu Jan 15, 2009 8:17 pm
by Taivyx
It looks like they've improved space a freaking TON compared to everything else.
But all in all everything looks so much more..... polished than it was in Battlefront 2.
Cutscenes look much more professional, gameplay is smoother, visuals are much more clean looking (although partly because of next-gen)
I am definitely hyped for this game, I can't wait.

And I'm a bit confused at the above posts, is this game using ZeroEngine, or a Free Radical proprietary engine?

Re: Battlefront III News

Posted: Thu Jan 15, 2009 8:24 pm
by Fluffy_the_ic
If it's not Zero, then Free Radical and Rebellion sure have done a good job impersonating it. I hope its zero, though. It'll be easier to make mods so that our high expectations may be fulfilled when the tools come out.

Re: Battlefront III News

Posted: Thu Jan 15, 2009 8:26 pm
by Nova Hawk
I just hope its not a big disappointment.

Re: Battlefront III News

Posted: Thu Jan 15, 2009 8:45 pm
by Grev
Mariss Brood 2:19

TFU characters should be fun to play as.

Re: Battlefront III News

Posted: Thu Jan 15, 2009 8:50 pm
by Ping
Grev wrote:Mariss Brood 2:19

TFU characters should be fun to play as.
Definitely. I think Maris has those lightsbaers with perpendicular handles. Also, I lol'd at the groin shot the Ewok made at the stormie. Now that must've hurt.

Re: Battlefront III News

Posted: Thu Jan 15, 2009 8:52 pm
by Teancum
Fluffy_the_ic wrote:If it's not Zero, then Free Radical and Rebellion sure have done a good job impersonating it. I hope its zero, though. It'll be easier to make mods so that our high expectations may be fulfilled when the tools come out.
It's not Zero, I 100% guarantee that. The Zero engine is owned by Pandemic.

Re: Battlefront III News

Posted: Thu Jan 15, 2009 8:58 pm
by Nova Hawk
Ping wrote:Also, I lol'd at the groin shot the Ewok made at the stormie. Now that must've hurt.
Lol, the amazing ewok! Poor Stormie...

Re: Battlefront III News

Posted: Thu Jan 15, 2009 9:16 pm
by k'kruhk
Grev wrote:Mariss Brood 2:19

TFU characters should be fun to play as.
I thought it might have been Ventress. I really like the idea of a solid storyline.

Re: Battlefront III News

Posted: Thu Jan 15, 2009 10:08 pm
by impspy
Never figured out why renegade squadren was only released on the psp... :runaway:

Re: Battlefront III News

Posted: Thu Jan 15, 2009 10:23 pm
by (RAPTOR)BENSTWO{SGT}
This isn't about battlefront 3, but yes, the same game series, and it has been officially anounced. Some game called Star Wars Battlefront Mobile Squadrens Here's an article I found.
Aparently it's just for the phone?!? :|

http://battlefrontmobile.thqwireless.com/starwars/

http://www.pocketgamer.co.uk/r/Mobile/S ... sp?c=10840

Re: Battlefront III News

Posted: Thu Jan 15, 2009 10:26 pm
by obiboba3po
a video my friend showed me. looks like there will be an acc in it, man now thatd be awesome! :runaway: http://www.gametrailers.com/player/user ... t=featured

Re: Battlefront III News

Posted: Thu Jan 15, 2009 10:56 pm
by Teancum
That's the same video we've been posting.

Re: Battlefront III News

Posted: Thu Jan 15, 2009 11:43 pm
by Frisbeetarian
Teancum wrote:Havok is doable as it's been around long enough to be really optimized.
Looking at the .exe for LOTR:C, it mentions Havok, for example:
See the comments in hkStackTracer().* d:\Projects\magellan\main\code\libraries\havok\DevSource\Common/Base/Memory/StackTracer/Impl/hkStackTracerWin32.cxx.