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Unit Max
Posted: Tue Dec 13, 2005 7:36 pm
by MorpheusWells
Does anyone know if it is possible to change the Unit Max by hex editing? I haven't been able to find where it is (maybe it's in the unreadable part of the MISSION.LVL).
Thanks.
RE: Unit Max
Posted: Thu Dec 15, 2005 11:56 am
by -=Sithicalohiny=-
Are you talking about the reinforcement and assault points max?
RE: Unit Max
Posted: Thu Dec 15, 2005 2:01 pm
by Leviathan
I guess he was talking of the highest number of a certain unit you can see on a battle-field... (It is set to "7", if I'm not wrong...)
RE: Unit Max
Posted: Thu Dec 15, 2005 5:09 pm
by MorpheusWells
exactly, Leviathan. Is there any way to change that (on the jettrooper, for example)?
RE: Unit Max
Posted: Fri Dec 16, 2005 1:20 pm
by Leviathan
At least, we know where to search the variables to change, since I think (And you, equally) that those informations must be contained in "mission.lvl"... But now, they'll be rather hard to locate, as the "7" character must be present in numerous specimens... However, I'll study this *.LVL file as soon as possible, Morpheus'...
RE: Unit Max
Posted: Fri Dec 16, 2005 3:53 pm
by -=Sithicalohiny=-
If someone can put a txt file of mission.lvl in Lua, it would make it much easier for everyone to understand because many people seem to struggle with this Lua sources.
RE: Unit Max
Posted: Sat Dec 17, 2005 1:56 pm
by Leviathan
That's a wish shared by the majority of GameToast members... Unfortunately, we must wait for the release of SWBF II Mod Tools, which might contain the *.LUA files' source, as SWBF's, before...