Calling For Help

In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.

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L0rdVader
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Games I'm Playing :: Battlefront II
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Calling For Help

Post by L0rdVader »

Hi I am new to this website.

I came here to ask for help about modding Battlefront II. I want to bring out at least 2 big mods somewhere this year and early next year. I downloaded the zeroeditor from pandemic but don't know how to use it. The first map I plan to make is a space battle but I want to Reskin the Venator Star Destroyer from the Republic Era. If anyone can help make my dream Era Mods and map packs I will worship you :bowdown:
I am doing this mod alone but i can use you knowledge of modding and help( if you want to help)

If not help me please give a well detailed tutorial on how to make space maps.

thank you for your time reading this :D
CressAlbane
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Re: Calling For Help

Post by CressAlbane »

Here is a helpful tutorial for making maps in general. http://starwarsbattlefront.filefront.com/file/;100740

This link is the FAQ thread, which contains links to many useful tutorials. forums/viewtopic.php?f=27&t=13806
L0rdVader
Recruit Womprat Killer
Posts: 5
Joined: Sun Jan 05, 2014 11:00 am
Projects :: Legacy Era
Games I'm Playing :: Battlefront II
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Re: Calling For Help

Post by L0rdVader »

Thank You
JimmyAngler
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Re: Calling For Help

Post by JimmyAngler »

It would be best to ask for help in the All Purpose Request Thread

If you want to release big mods, it would be best to try and become comfortable with the modtools first. I made a small single map first (Death Star MS) and got aquainted with the tools before I ever tried making something extremely large. AQT usually sticks to single map mods and does a wonderful job on them too.
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