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Re: Kit Fisto and Asajj Ventress

Posted: Tue Jan 06, 2009 9:58 pm
by Super_Clone
Might i add,
Kit's combo never need fixing :D try in conv. pack 2.0, my friend and i found it 2 months earlier...

Re: Kit Fisto and Asajj Ventress

Posted: Tue Jan 06, 2009 11:19 pm
by -_-
Mav', I remember seeing Kit doing a mid air kick in one of the xbox dlc videos released by LA, is this included?

Re: Kit Fisto and Asajj Ventress

Posted: Wed Jan 07, 2009 12:05 am
by Maveritchell
Nope, just what you see in the video.

Re: Kit Fisto and Asajj Ventress

Posted: Wed Jan 07, 2009 2:55 am
by MandeRek
Maveritchell wrote:
MandeRek wrote:
Teancum wrote:There's supposed to be a cord between her two sabers (see picture below), but that doesn't work on the PC.
Hidden/Spoiler:
Image
Not true.. I actually did it. But the saber really moved as if it was on a cord: this way you kept slashing yourself :lol:
Except that the particular way this model (cord) was set up, it won't work on PC. The "cord" is part of the playermodel (which is, as I'm sure you know, the only way to do it) and as such if it were done as a cloth or maybe a fancy tentacle it could work. However, the problem isn't that, it's the way the hps for the sabers are set up. Without deconstructing the model (and with my limited XSI knowledge), I can only infer that the hps used to "hold" the lightsabers are themselves animated, but they're weighted differently (possibly enveloped to different bones, too) than the actual place they start out. For whatever reason, this doesn't carry over into the PC version.
True :) But i never said you should right? It was just to answer that question ;) Also, these anims, with these firepoints, are basicly the best animations i've ever seen for BF2 :thumbs:

Always thought that; still do :)

Re: Kit Fisto and Asajj Ventress

Posted: Wed Jan 07, 2009 8:03 am
by G_M_StYlEr_M
FOOLIS wrote:Wow thats great !

Thanks alot
why do you not post the MSH and ODF

Re: Kit Fisto and Asajj Ventress

Posted: Wed Jan 07, 2009 10:49 am
by DarthD.U.C.K.
because they are not supposed to be released.
that would make them editable 8and they are not supposed to be edited)

Re: Kit Fisto and Asajj Ventress

Posted: Wed Jan 07, 2009 12:47 pm
by Null_1138
:shock: I just tried it out in the Conversion Pack. That's why his hands were glowing! Does anyone mind if I post some screenshots of Kit Fisto? I was able to get some stills of his secret attacks.

I can only imagine what the community can do with this. Great work Mav and Kit Fisto's author. :bowdown:

Re: Kit Fisto and Asajj Ventress

Posted: Wed Jan 07, 2009 5:47 pm
by Master_Ben
Two wrods:

EPIC WIN
:eek: :eek: :eek:

Re: Kit Fisto and Asajj Ventress

Posted: Wed Jan 07, 2009 5:54 pm
by Super_Clone
Null_1138 wrote::shock: I just tried it out in the Conversion Pack. That's why his hands were glowing! Does anyone mind if I post some screenshots of Kit Fisto? I was able to get some stills of his secret attacks.

I can only imagine what the community can do with this. Great work Mav and Kit Fisto's author. :bowdown:
Will you plz tell us who Kit's author is? And don't mean to sound stupid, but how do i load sumtin a new side from a LVL?

Re: Kit Fisto and Asajj Ventress

Posted: Wed Jan 07, 2009 6:13 pm
by Commander_Fett
paste the .lvl file in your gamedata/addon/***/lvl_pc_/sides folder, then load it through the LUA like any other custom side.

Re: Kit Fisto and Asajj Ventress

Posted: Wed Jan 07, 2009 6:21 pm
by Super_Clone
Could i paste it in my C:\Program Files\LucasArts\Star Wars Battlefront II\GameData\data\_lvl_pc\side folder instead?

Re: Kit Fisto and Asajj Ventress

Posted: Wed Jan 07, 2009 6:28 pm
by Commander_Fett
yes, but if you want it in a custom map (to release), you'd have to place it in the map's side folder instead. And if it's in your C:\Program Files\LucasArts\Star Wars Battlefront II\GameData\data\_lvl_pc\side folder, you wouldn't add dc: in front of the side.

Re: Kit Fisto and Asajj Ventress

Posted: Wed Jan 07, 2009 9:54 pm
by GangsterJawa
How exactly do you do the punches/kicks for Kit?

Re: Kit Fisto and Asajj Ventress

Posted: Thu Jan 08, 2009 2:25 pm
by FOOLIS
Maveritchell wrote:
FOOLIS wrote:You must hold the right mouse button and then click with the left.
Thats all :D
That is not all, actually. You're thinking of Luminara's ground-pound, which she does if you leftclick then rightclick quickly. Kit's is different.
Nope i´m really talking about Kit.
It works for me :?

Re: Kit Fisto and Asajj Ventress

Posted: Thu Jan 08, 2009 3:03 pm
by Maveritchell
Just checked, you're right, FOOLIS. The .combo said that it was mapped to the "reload" button, I didn't think to check the secondary fire button instead (I suppose that reload just doesn't work and remaps itself to secondary by default). Although technically, holding the right mouse button has nothing to do with it (the combo is leftclick/rightclick/leftclick/leftclick, and the first rightclick must be very soon after the leftclick).

Now the combo will be a little different, then, I suppose.

Re: Kit Fisto and Asajj Ventress

Posted: Thu Jan 08, 2009 3:38 pm
by Teancum
Jedi don't have a reload button, thus why the combo works the way it does. Take a look at Maul's secret combo. It does the same thing.

Re: Kit Fisto and Asajj Ventress

Posted: Thu Jan 08, 2009 6:35 pm
by Null_1138
Wait, Tean, you mean the extra spin he does with his lighthouse if you hold down the primary fire? Or did I miss something in all the years BF2 has been out?

Re: Kit Fisto and Asajj Ventress

Posted: Fri Jan 09, 2009 11:56 am
by Teancum
Errr, yeah. I dunno, it's been a long time since I've used Maul :P

Re: Kit Fisto and Asajj Ventress

Posted: Fri Jan 09, 2009 4:16 pm
by GangsterJawa
So can these be loaded into stock or downloaded maps? If so, how do i find them?

Re: Kit Fisto and Asajj Ventress

Posted: Fri Jan 09, 2009 4:46 pm
by Fluffy_the_ic
I think you'd need to put their .lvl into a map's side folder and then hex them into the map's .lvl. Not entirely sure, just a random guess from nothing.