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Model's parts move during export [Solved]

Posted: Thu Oct 23, 2008 11:05 am
by fai222
I have made a model now. It is some sort of a table. I have also skinned it. Now here is the problem i have encountered.
Hidden/Spoiler:
Here it is in XSI.Image

I use RepSharpshooters mshex to make it a msh. This is what i do.
1. I put everything under the Dummyroot.
2. I middle-mouse click the name of the null in the scene explorer.
3. I go to file, crosswalk, export.
4. I click settings tab.
5. I Select a filename/filepath.
6. I check "EXPORT SELECTION ONLY"
7. I check "CONVERT GEOMETRY TO TRIRANGLES"
8. I check "EXPORT XSI NORMALS"
9. I uncheck "KEEP REFERENCED PATHS RELATIVE"
10. I press export.
11. Then I run mshex in same directory and convert the file to a msh.
12. I want to look at the model so I try to view it in the SWBFViewer. This is how it looks like:
Image
Please help!

Re: A strange model

Posted: Thu Oct 23, 2008 11:18 am
by AceMastermind
It looks like you didn't freeze the transforms of your model parts before exporting.
http://softimage.wiki.avid.com/xsidocs/ ... ations.htm

If you don't freeze the transforms then your mesh objects will reset their default SRT values on Export resulting in objects jumping around or scaling back to their original size.

Re: A strange model

Posted: Thu Oct 23, 2008 12:57 pm
by fai222
Thank you very much!