Re: Next-Gen Graphics ARE (Somewhat) Possible! (In Zero Engi
Posted: Wed Jan 05, 2011 11:28 am
if i maght add someting to the discussion:
battlefront also support specularmaps but they dont ahve a big effect due to the limited lighting system
normalmaps in battlefront work only well with "relief" normalmaps, normalmaps that create bigger shapes dont work that well, probably because the shadow-memory/buffer is too small:

battlefront also support specularmaps but they dont ahve a big effect due to the limited lighting system
normalmaps in battlefront work only well with "relief" normalmaps, normalmaps that create bigger shapes dont work that well, probably because the shadow-memory/buffer is too small: