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Posted: Sat Mar 17, 2007 6:48 am
by FOOLIS
Arent the vines in the dagobah assets?
Posted: Sun Apr 15, 2007 12:55 pm
by Clonedude55
Hi all well most of you thought I have given up on this haven't you? Well I haven't and I got a picture of the heat of battle with Qdin's Sith trooper but I am lacking the Old Republic troopers so don't you worry it won't be TAHT un-canonical.
http://s173.photobucket.com/albums/w51/ ... yeSith.jpg
PS: the beta is being uploaded now so all my beta testers be ready but it is taking like 4 hours to upload it so be patient
I am expecting atleast 1 or 2 reviews by you betas thanks
EDIT: the Betas have been sent
Posted: Mon Apr 16, 2007 5:44 am
by XxDepredationxX
I received the Beta today so downloaded it and played it. (I got 2 betas in one day O.O) This is my 1st try at reviewing and beta-ing so if I said anything wrong, please correct me.
Well, sorry to upset anyone but the map is quite empty. No vehicles or turrets so its only units vs units. But I gotta say the AI is good to fight with. Good idea on putting barriers around the map and using the Dagobah assets really makes the whole place look like a swamp in Kashyyyk but those trees aren't Woshrr (sp?) trees (Looks like Endor trees). There's only one unit to use as, 501st Clone Trooper & Sith Trooper so It is quite boring at times. It need improvement and vehicles for more action.
Here is the bug list:
- Sith Troopers is CIS
- Sith Troopers have no sound
- Sith Troopers have CIS announcers
- Count Dooku's force lighting lacks sound (I thought Count Dooku wasn't in the Sith Wars?)
- The AI tends to get stuck on trees
- The explosive tanks doesn't have any explosion effects after exploding but it does kill.
Here's a screenshots to show the AI bug.
And this flamable object is stuck
There's not really much problem with the GCW and assault but it needs vehicles and turrets as its too empty.I might miss something hope another tester can fill in. Overall, it's an OK map that need improvement on the battlefield. I hope to see more action in a later beta. (If there will be.

) That is all folks

Posted: Mon Apr 16, 2007 11:41 am
by FOOLIS
I like the map , but i have made a list of things you should change/fix :
- Add more dust
- Make the map a little bit darker
- Place a security-terminal next to the star-map ( like in the game )
- Make the entrance of jolees house bigger !!!
- USE OLD REPUBLIC TROOPERS INSTEAD OF CLONES!!!
- USE MALAK/REVAN AS THE SITH TROOPER`S HERO
- AND WHEN YOU ARE GOING TO USE THE OLD REPUBLIC TROOPERS THEN YOU SHOULD USE JOLEE BUINDO AS THEIR HERO.
- SITH TROOPER ARE CIS
- SITH TROOPERS HAVE NO SOUNDS
Posted: Mon Apr 16, 2007 4:19 pm
by Clonedude55
Thank you Beta testers the problem with Wosyyr Trees is that they are to big!if I made the trees Wosyyr it would look stupid. I don't plan on adding Vehicles because with large one collisian nightmares with the trees and speeders would crash to much but turrets I haven't though tof that and all of you beta testers do not worry when I get Gogie's Assets all your hopes and dreams of getting the Old Republic, Jolee, other Sith Units, and Malak will be answered.
PS: didn't you notice I localized CIS to Sith Empire?
Posted: Mon Apr 16, 2007 4:23 pm
by Xavious
Terrain height needs more differation. There are a lot of flat, boring places.
Spruce it up with some foliage and more rocks to use as cover.
Please put Old Republic Troopers in to fight the Sith Troopers.
Maybe you should do Galactic Civil War as Old Republic vs. Madolorians (Mandolorian War) and Clone War as Old Republic vs. Sith. (Jedi Civil War) That's what I'm doing for T:RZ.
AI get stuck sometimes behind objects.
I spawned inside a tree as a Rebel at the front Command Post. Might want to check your Spawn Nodes.
Overall, the AI were good, and it was a good fight. But at the end, the AI just stood around their command posts. I like how you included some key landmarks from KOTOR. However, the map istself was rather large and it got boring walking from one end to another. (Swoop bikes would be great, if anyone has a model)
Posted: Thu May 31, 2007 9:09 pm
by Clonedude55
Posted: Fri Jun 01, 2007 12:17 am
by XxDepredationxX
Wookie Mad Claw, hehe I love the name.
So what mode is this? Hunt? or GCW?
Posted: Fri Jun 01, 2007 4:34 am
by ARC_Trooper_phi658
before someone else catches you on it, I think "wookiee" has 2 "e"s, you are spelling it "wookie"
Posted: Fri Jun 01, 2007 5:04 am
by The_Emperor
Czerka

Good to see you got the skin in-game
Posted: Fri Jun 01, 2007 9:11 am
by Clonedude55
@XxDepredationxX- it is GCW I can't figure out how to get a hunt and I don't need one.
@ARC_Trooper_phi658- two "Es" I thought was only one
@The Emperor- thanks I made an entire new side to get it to work
@ Everyone- I only have that one Czerka Officer no other people (Czerka Worker and Slaver) so if anyone wants to help all is accepted.
P.S. I have foir a Czerka Side a Wookie Traitor to give them more back bone cause I give the Wookies 1 out of 6 CPs and Czerka still gets owned like crazy
Posted: Sat Jun 02, 2007 11:54 pm
by authraw
Clonedude55 wrote:@XxDepredationxX- it is GCW I can't figure out how to get a hunt and I don't need one.
@ARC_Trooper_phi658- two "Es" I thought was only one
@The Emperor- thanks I made an entire new side to get it to work
@ Everyone- I only have that one Czerka Officer no other people (Czerka Worker and Slaver) so if anyone wants to help all is accepted.
P.S. I have foir a Czerka Side a Wookie Traitor to give them more back bone cause I give the Wookies 1 out of 6 CPs and Czerka still gets owned like crazy
Well, Czerka hired lots of mercenaries, right? So you could try to reskin Han Solo or one of the Jedi (without the "skirt" part) as a mercenary.
Anyway, this map is lookin' good! Keep working on it!

Posted: Sun Jun 03, 2007 3:00 am
by lieutenantcoda
death to the foul warriors of Czerka!
any chance of czerka guys with no hats, judt hair, and if no hair, assume they are bald.
give the bowcaster ball thingies an orange colour like in kotor.
Posted: Mon Jun 11, 2007 3:10 pm
by Clonedude55
Posted: Mon Jun 11, 2007 9:03 pm
by Clonedude55
Srry for the 2X post but.............. Betas have been sent out GCW is the main thing I fixed up if you do not speak english then it will not be localized sorry and remeber give a review here betas
Posted: Tue Jun 12, 2007 9:19 am
by XxDepredationxX
Aight' I've played it, there's still the missing sounds problem but the stuck behind trees problems are less. I don't know why, but at some places even with my settings on Low it still lag like hell! The AI is amazing, but really, there are too much Clone Commanders on the field at once. The Sith Trooper totally get slaughtered in cold blood. I like the new era, the wookiees definately kick a$$ but it sometimes overpower the Czerka mercs. Nice skins though btw.
Oh and there's this bunch of floating grass....

Posted: Tue Jun 12, 2007 9:36 am
by Xavious
This map would look a hundred times better with some good lighting.
1. Open up ZeroEditor and load up your world.
2. Go to the "Light" tab.
3. Edit these numbers untill you are satisfied. (Try to give your map a darker look)
In addition, some more map work is needed. Add some rocks and more foliage.
Posted: Tue Jun 12, 2007 4:01 pm
by Clonedude55
@ XxDepredatationxX and Darth Maul-
OK I am fixing the missing sounds and the Clone Commanders in one swift swipe, I will make it original people for CW but I will use some really good skins...................that I do not have yet....... but if anyone will be kind enough to make them for the Clones it will be much apreciated. Also I know that Czerka gets owned and I mean Owned like crazy. Darth Maul Thanks for that lighting advice I did not know that. I can not add alot of foliage for one really big reason: The Object Limit! There are alot of objects already about 100 more and the limit is past so it is hard to deal with it.
Posted: Sat Jun 16, 2007 6:45 pm
by Clonedude55
Posted: Sat Jun 16, 2007 7:04 pm
by ARC_Trooper_phi658
wow, this map is coming along nicely, I like how the rebs are reskinned into Czerka officials. the lighting is now more appropriate to the map. good job clonedude55