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Problem with transfer of MODL chunks [Solved]
Posted: Tue Jan 06, 2009 4:44 pm
by Deviss
i hex edited the syth's ep3trooper helmet on RepSharpShooter's ep3commander on msh viewer look:
on ingame look this
only replaced the the SEGM's helmet of the ep3commander MODL chunk for the SEGM's helmet of the Syth's ep3 trooper
could anyone help me pleaseee? it be the perfect ep3 commander

Re: Problem with transfer of MODL chunks
Posted: Wed Jan 07, 2009 11:05 am
by BattleBelk
these chunks have own envelope weights
and when you transfered model segments you destroyed weight table or something like that
as result model geometry dont correct assigned on skeleton
I think you should use XSI in this case for envelope it again on
Unit_template_Beta
Re: Problem with transfer of MODL chunks
Posted: Wed Jan 07, 2009 11:24 am
by Deviss
BattleBelk wrote:these chunks have own envelope weights
and when you transfered model segments you destroyed weight table or something like that
as result model geometry dont correct assigned on skeleton
I think you should use XSI in this case for envelope it again on
Unit_template_Beta
is there other way for fix this? because i installed the xsi a time ago and don't work for my PC

Re: Problem with transfer of MODL chunks
Posted: Wed Jan 07, 2009 11:32 am
by DarthD.U.C.K.
no
Re: Problem with transfer of MODL chunks
Posted: Wed Jan 07, 2009 11:38 am
by Deviss
DarthD.U.C.K. wrote:no
so problem without solution for me