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Zeroeditor Visibility

Posted: Sat Feb 16, 2019 7:51 pm
by MileHighGuy
Hi guys,

I was wondering if its possible to increase the range of Zero editor terrain visibility. I already set it to max and all the terrain is not being rendered. I think it is because I am using a smaller terrain tile size in my .ter file and it can only render so many tiles at once.
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I changed the sky.visibilityRange to something high in the data_ABC\Editor\Config\editor\gzeditor.cfg and I also tried changing the "sky.visibilityRange 50000" string in the zeroeditor.exe but neither did the trick.

Do you know if there is a way to make it render more tiles?

Re: Zeroeditor Visibility

Posted: Sat Feb 16, 2019 8:02 pm
by Marth8880
Nope - and even if you could get it to do so, it'd likely be even more prone to crash.

Re: Zeroeditor Visibility

Posted: Sat Feb 16, 2019 11:39 pm
by MileHighGuy
Well, that makes sense. Thanks